This CD has been labeled a “parody” of… something…
Track Listing:
1. CyberPumpkin and Energizer Honey Bunny / Misirlou - Tinfed - 3:44 2. Electro Body Music - Society Burning - 1:25 3. Jungle Boogie (feat. Arjan McNamara) - Killing Floor - 3:48 4. Let’s Stay Together - Christ Analogue - 3:42 5. Bustin’ Surfboards - Society Burning - 3:46 6. Son of a Preacher Man - Collide - 4:42 7. Chemlab’s Dead, Baby/Bullwinkle Part II - Society Burning - 4:18 8. Mos Eisley Download Contest - Society Burning - 0:31 9. You Can Never Tell - Hotbox - 3:01 10. Lonesome Town - Nimpf - 3:32 11. Girl, You’ll Be A Woman Soon - Purr Machine - 4:28 12. If Love Is a Red Dress (Hang Me in Rags) - Society Burning - 4:43 13. Bring Out the Hack/Comanche - Society Burning - 2:55 14. Flowers on the Wall - Non-Aggression Pact - 5:09 15. User Friendliness Goes a Long Way - Society Burning - 1:00 16. Surf Rider - Society Burning - 2:56 17. FAQ 25.17 - Society Burning - 0:48 18. Girl, You’ll Be a Woman Soon - 16Volt - 4:37 19. You Never Can Tell (feat. Jude Graham) Hexedene - 4:30 20. Flowers on the Wall - Society Burning - 3:21
Introducing the soundtrack to a movie you’ll NEVER see! OK, you may have seen the movie already, or at least heard of it. This CD is a parody of that movie. No, not a “Weird Al” Yankovic-style parody, but a cyberpunk take on the movie’s soundtrack. The music is given a cyberpunk/industrial/electronic twist while the spoken tracks (in italics) gets technical enough to make nerds’ ears happy. The CD can also be considered as something of a “showcase” featuring Re-Constriction artists, though Society Burning has six of the music tracks and all of the spoken parts. But putting that aside, let’s see if this disk is one for your soundtrack, or if it’s just a bad joke…
Track one opens with a quick spoken part with a couple of lovers expressing their affection for each other, before they threaten to terminate every last motherfucking job on the mainframe. Then the music kicks in; light, simple, but good.
Track two (Electro Body Music) is the first of four totally spoken tracks. Just two guys talking about buffer overflow on Telnet before moving on to how industrial music in Germany is called “Electro Body Music” and how they use flange instead of reverb on the drums in Belgium.
Killing Floor keeps Jungle Boogie funky, while Christ Analogue gives Al Green’s Let’s stay together an electro-shock to his soul. Bustin’ Surfboards trades surfing ocean waves for electronic waves… or just surfing the nets. While Son of a Preacher Man goes from southern blues to industrial rock.
Some more dialog as a girl finds a sampler, then Bullwinkle Part II takes the same surf-to-industrial path as Bustin’ Surfboards. Mostly drums, mostly groves.
The Mos Eisley Download Contest features a robotic voice speaking Japanese (could be Klingoneese?). Meanwhile, Hotbox gives Chuck Berry’s You Can Never Tell a shot of rock and… reggae? That’s what it sounds like to me. Interesting.
Lonesome Town now sounds like it could be any cyberpunk village you care to mention. Purr Machine gives Girl, You’ll Be A Woman Soon new meaning, mostly due to the female vocals. Another version of the truth: I prefer the 16 Volt version. If Love Is A Red Dress sounds a bit more vicious than the original.
Quick dialog before Comanche. Non-Aggression Pact gives us the our WTFF? moment with the bizzare vocals of Flowers on the Wall. I could try to explain but… the FUCK???
User Friendliness features a guy who doesn’t use Windows because it’s too complicated (ಠ_ಠ). And Surf Rider thrashes its way into our eardrums, literally.
FAQ 25.17 gives us our last bit of dialog, and the funniest moment of the CD. It just one guy talking about how high-resolution modes can strain an 8MB system (remember, this CD came out when graphic accelerators like 3Dfx were considered high-end), and how you need to use eight-bit color lest ye overload your piece-o-shit video card!
The “Bonus Tracks” (tracks 18-20) are rather odd additions since they are actually better than the main versions, especially 16 Volt’s version of Girl…
Actually, it was this song/video that brought my attention to this CD.
Hexene gives You Never Can Tell some electro-soul-and-funk to make it good, while Society Burning’s offering of Flowers on the Wall has a rocking edge with understandable vocals.
Cover Charges. How you feel about this CD may depend on how you feel about cover tunes and/or parodies. I have a few favorites on this CD. You should find this CD worth a listen, especially if you like cyberpunk/industrial.
This post has been filed under Cyberpunk Music by Mr. Roboto.
Welcome to 2011! With the new year upon us, let’s take a look at some movies expected to come out in the next 12 months… At least, according to the IMDB they’re expected to come out. As always, some will get pushed back to 2012… or later, some may end up direct-to-video, and some may never see a theater or home screen. If you feel up to it, you can check out IMDB’s Feature Films (to be) Released in 2011 and see how many of the 5744 you might want to watch and/or have reviewed here. I should warn you, most of the films listed are categorized as in development, that is, they’re still working on stuff like cast and script and haven’t started shooting yet, and may be canceled outright if such details cannot be ironed out. Better bookmark those links if you want to follow them.
Comics are serious. The wave of comic-book based movies continues, and for cyberpunks some good choices are waiting in the wings. The coming year will see the likes of Y: The Last Man,Aphrodite IX,Ex Machina, and Deathlok make the jump from the comic pages to the big screen.
If you want to sing Megadeth’s “Psychotron” for the Deathlok movie, go right ahead.
It’s in the books. Several novels are slated for 2011 movies, including two from cyberpunk godfather William Gibson. The seminal Neuromancer is on the in development list. That means another change of director, another change of script, another delay… Maybe we should forget Neuromancer for now and concentrate on Pattern Recognition. It’s in active development, and looks like it will be in theaters long before Neuromancer.
Also in development is How To Survive A Robot Uprising, which is about… something. Currently in post-production is Atlas Shrugged, Ayn Rand’s epic about a railroad tycoon facing a culture of self-destruction all around her. People say that the novel closely resembles the current economic situation. Not cyberpunk stuff, but I might see it just to give myself a laugh… or cry.
Movies to watch for? With all the apparent rehashes, prequels and sequels, TV spin-offs, and what could be best described as Hollywood’s continued loss of originality, I have found some movies that I would like to see and review this coming year. Your mileage will vary:
Real Steel: Hugh Jackman plays Rock ‘Em Sock ‘Em Robots - with real robots! Could be this years KO… literally.
Fard Ayn: “A passionate look at humankind’s commitment to a dark future. One man is bound by loyalty. One woman is trapped in a technocratic state. The two stories are a dramatic parallel saga of what could be humankind’s dangerous future society.” It’s already been tagged as a cyberpunk movie, but we’ll see if it lives up to it.
Future Fighters: Mechs in space, boldly going where no one has gone before… except the Macross/Robotech and Gundam franchises.
Offline: People look to mass-media to escape the reality of a dying Earth, but someone is unwilling to be a good little sheeple.
Bad Pixels: For women in the future, life is a bitch. But one girl and her homemade synthesizer is going to rock the system.
Flashback: Once the gleaming jewel of 32nd century Hollywood, Flashback Films now suffers decay due to corporate corruption.
Deus Ex Machina: Heaven and Hell DO EXIST! The government has made them from VR technology.
Branded: A “personality model” receives pirated upgrades and is drawn into a world of illegal corporate greed.
Cold Sea Rising: Another pre-branded “cyberpunk” thriller about a bounty hunter hired to steal emergent technology from an unknown company.
That’s just my shortlist. Plus some videos of past years yet to be viewed and reviewed, along with the other media to check, and 2011 looks like it’s going to be pretty busy.
“The Grid. A digital frontier. I tried to picture clusters of information as they traveled through the computer. Ships, motorcycles. With the circuits like freeways. I kept dreaming of a world I thought I’d never see. And then, one day… i got in.” - Opening lines spoken by Kevin Flynn (Bridges)
Overview: Thirty years is a lllllllllloooooooooonnnnnnnnnnggggg time to wait between movies in a franchise; Lots of changes happen in such a time period, especially in technology. After a concept “trailer” for Legacy was leaked to the nets after appearing at ComiCon 08, Disney gave the sequel the green light. Was it worth the effort?
Visually, Legacy makes the original look obsolete thanks to the past thirty-year advancement in computer and cinema technology. The storyline probably could be better, though the concept of one’s vision of Utopia being usurped in the name of godlike power still makes for some good cyberpunk fare in a virtual world.
The Story: Since taking over Encom in 1982, Kevin Flynn (Bridges) had been dividing his time working on “The Grid,” running Encom, and raising his son, Sam. Then he disappeared, leaving Encom in chaos and Sam without a father. Alan Bradley (Boxleitner) receives a page from Flynn’s Arcade which had been shut down twenty years ago. Sam goes to the arcade and discovers a secret lab in the basement, complete with the digitizing laser that sent Flynn into the Grid. Sam activates the laser and is uploaded into the Grid himself. After being made to play games, he finds his father, who explains why he was stuck in The Grid… and the tragedy caused by Clu.
Eye and Ear Candy. As mentioned before, the advances in computers and movie making has given Legacy a vastly superior visual look. Gone are the clunky looking gray “armor” suits with post-production rotoscope effects in favor of skintight leather/latex jumpsuits with embedded lights. The Frisbee “identity disks” are now chakram-style rings. Light cycles, recognizers, … everything now has a sleeker, updated look. They look more like real models relying less on computer generation… but then again… can you tell the difference?
Even Jeff Bridges gets a CGI “facelift.”
Also, the movies was shot entirely in 3D as opposed to being shot in 2D and converted post-production.
At the End of Line club, you’ll get some brief glimpses of Daft Punk rocking the data block. You can hear their music throughout the movie… that’s assuming your ears haven’t been blown out by the extra-loud crashes and explosions.
Conclusion: Comparing Legacy to the original would be like comparing a modern, quad-core multi-gigabyte machine with a terabyte hard drive and NVIDIA graphics (no offense to ATI fans) to the original IBM PC model 5150. Comparing it to the more recent cyberpunk fare, Legacy is certainly better than what has been coming down the wires lately. Any cyberpunk fan should see it if just for the eye candy, maybe for the story too. Tron fans will definitely want to see Legacy.
Do us a favor Disney: If you’re going to do a Tron 3.0, don’t wait another thirty years. Some of us may not be around to see it.
“As time goes on Transverse City looks less like science fiction and more like home.
“I received Warren Zevon’s Transverse City back in 1989 when it originally came out, but I confess I only really got it recently. The fact that it took more than a decade for this fine album to sink in my say something bad about me, but it also says something great about the foresight and ambition that marked Warren Zevon’s work on Transverse City. Having taken a long, hard and inspired look at himself on his 1987 comeback effort, Sentimental Hygiene, Zevon seemed ready here to take on the world at large with this trippy song cycle that suggested the intellectual influence of Philip K. Dick and George Orwell, and the musical influence of everything from Kraftwerk to Igor Stravinsky, with a little refried California rock and a bit of British art rock thrown into the potent, dense mix. With characteristic guts, Zevon dared to combine a cyberpunk concept, a mindbending modern soundscape, and a crowded house of well-known musical guests from Neil Young to Chick Corea, Jerry Garcia to Dave Gilmour. The resulting album didn’t become a big hit, but its futuristic songs here have already stood the test of time.” - David Wild, 2002 (From the 2003 liner notes).
Track Listing: 1. “Transverse City” – 4:19 2. “Run Straight Down” – 4:05 3. “The Long Arm of the Law” – 3:47 4. “Turbulence” – 4:08 5. “They Moved the Moon” – 4:31 6. “Splendid Isolation” – 4:35 7. “Networking” – 3:02 8. “Gridlock” – 4:34 9. “Down in the Mall” – 4:28 10. “Nobody’s in Love This Year” – 4:17 11. “Networking (Acoustic Demo Version) (2003 Bonus Track)
Excitable boy is excited. You must have heard at least one of Zevon’s songs; It’s played to death every Halloween. While it is his biggest hit and best known song, Zevo took a stab at cyberpunk music thanks to an interest in William Gibson’s works. Of course the album didn’t sell, mostly because cyberpunk was still an underground sensation at the time so many didn’t understand the concept.
Re-released the same year as his death, Zevon’s Transverse City sounds like a brand-spanking-new soundtrack of our modern world instead of a 30 year old slab of classic rock. You don’t need to be a Warren Zevon fan nor a cyberpunk fan to enjoy this album, but it might help to be a bit of both for full enjoyment. So let’s take a trip down into town to see what’s going down downtown…
Transverse City. Warren Zevon plays keyboards on most of the tracks. For the opening title track, his keyboard playing sounds almost Japanese. A rather nice touch to a song about a city past the shiny Mylar towers, past the ravaged tenements, where life is cheap and death is free. You’ll also get to hear the hum of desperation, the song of shear and torsion, and Jerry Garcia (the head Dead-Head himself) on guitar.
Run Straight Down.
Zevon sings about walking through the decaying city wanting to head home to watch the decline on T.V. instead of experiencing it first-hand. Pink Floyd’s David Gilmour plays lead guitar. If you listen carefully (it’s most noticeable at the beginning) you can hear a monotonic, almost robotic voice delivering a rhythmic delivery of 4-Aminobiphenyl, hexachlorobenzene, Dimethyl sulfate, chloromethyl methylether, 2, 3, 7, 8-Tetrachlorodibenzo-para-dioxin, carbon disulfide, Dibromochloropane, chlorinated benzenes, 2-Nitropropane, pentachlorophenol, Benzotrichloride, strontium chromate, 1, 2-Dibromo-3-chloropropane. (That shit sounds dangerous, like some super-adrenaline-and-caffeine-charged-heroin… or that “cream” they put in Twinkies.)
The Long Arm of The Law. Seems like no matter where you go these days, the blue meanies are looking to lay a beat-down on someone. If the first words you remember hearing are Nobody move, nobody gets hurt, you better live like a fugitive and don’t protest your innocence, only the dead get off scott free.
Turbulence. Turmoil back in Moscow brought this turbulence down on me. Told from the POV of a Russian soldier in Afghanistan, 1989 was the year of Perestroika in the former Soviet Union, which also lead to the fall of the Berlin Wall. All our soldier wants is to go home, singing in Russian about “missing our mothers” (that’s according to a couple of translations of the Russian lyrics).
They Moved The Moon. A bit of a sad song, written after a breakup. Zevon suddenly feels like his everything in his life has been re-arranged so nothing makes sense anymore (They changed the stars around). Definitely a breakup song.
Splendid Isolation. The message of this song is quite obvious: Leave me alone. (Michael Jackson in Disneyland / Don’t have to share it with nobody else / Lock the gates, Goofy, take my hand / And lead me through the World of Self). He even goes so far as to put tinfoil over his windows to block the outside world.
Networking. Zevon has been known to have a rather unusual sense of humor. Here, he has a major nerd-gasm while dropping some tech-related puns like I’m user friendly / I install with ease / data processed, truly Basic. He may have even predicted his CDs being file-shared: I will upload you, you can download me. I’m certain many of you have already.
For the re-release, an acoustic demo version is included. The same lyrics, only stripped-down with Zevo, an acoustic guitar, and a harmonica. Sounds something like Neil Young might have tried.
Gridlock. An ode to the evening rush. The morning rush isn’t too bad, but the evening rush… can I possibly tell you how much it sucks? Well, Zevon can tell you about it better… and in song form with Neil Young on lead guitar. Stuck on the edge of the suburban sprawl / Everybody’s chocking on monoxide fumes / I feel like going on a killing spree / and Roll down the window, let me scream. You have my sympathies, Zevo. Crank this one up to 11 while you’re stuck on the interstate parking lot.
Down In The Mall. Nothing like a little conspicuous consumption, especially at a mall seven stories tall with a four floor parking garage. Zevon goes on a shopping spree so he can put it on a charge account we’re never gonna pay. Like what people are doing this holiday season…
Nobody’s In Love This Year. Prepare to have your heart broken with this down-tempo bit of bitter-sweetness. When lovers no longer communicate with each other, there’s no need to wonder why the rate of attrition for lovers like us is steadily on the rise.
Conclusion: Unlike other efforts at cyberpunk albums, both intended and unintended, Transverse City has become a true time-tested cyberpunk work (though it’s too early to say anything about recent acts like Dope Stars or Ayria). Then again, this is the only album that was written by a proven musical genius like Warren Zevon. This is classic rock that cyberpunk fans, even those who are not into Warren Zevon, can get into.
At least it beats listening to Werewolves of London for the zillionth time.
This post has been filed under Cyberpunk Music by Mr. Roboto.
First of, an apology. I had received Ryan’s second Street of Eyes novel back in May. That time period was rather confused with a lay-off, some temporary work, unemployment, then being called back to work, and a reading and review got lost in the shuffle. There’s only one way to describe how I feel for letting this go for so long…
Fortunately, I did manage to cram the entire book into my eyeballs this weekend. I can say that the second Street novel ain’t no huurrr-duuurrr hurpa-derp. What it is is a worthy successor to Empathy that picks up where it left off: With Gina recovering on a Ukraine fishing trawler after her fall from an airship in a lifeboat. She gets to know the ship’s captain, his wife, and the fishing village where the couple live. But her telepathic powers are still in effect, and they have her hopping into the heads/bodies of Rat and Bomber. Soon, Gina wants to leave the simple fishing life and try to find Bomber, fearing Gabriel may have killed him.
Meanwhile, Bomber (now going by Simon Caine) is recovering from jumping out of that same airship. He begins looking for Gina and Gabriel, but needs help from hackers Jock and Rat. Rat is given a unique opportunity: She is invited to be a ranked hacker by working for the lead hacker himself, the King of Laputa. Only she meets another woman who used to be the leader until outed by the current king and is now planning a revolt against what she sees as a “boy’s club” (the Fifteen leaders of the hacker nations).
Past Prologue. For Clairvoyance, we get to learn more about some of the character back-stories. Gina used to be Emily Vaughn, the daughter of a well-to-do family who resented her father’s social climbing by “being a lap dog for the Federation.” Bomber was a US Marine who underwent ID changes as needed. And Gabriel was a survivor of a nuclear attack because of a secret nanotech program. This gives our characters the background that explains their current actions, and a little foreshadowing as those pasts return to haunt them in various ways.
Don’t derp out on volume two. Already, Ryan is working on the third and final Street volume (aka Precognition) on his site. If Clairvoyance is any indication, Precognition should be the magnum opus for the Street series. In the meantime, better get Clairvoyance (and Empathy if you don’t have it yet) to prepare for the grand finale.
This post has been filed under Cyberpunk Books by Mr. Roboto.
… but for Amanda Boxtell, who has been paralyzed for 18 years following a skiing accident, the new-mobility provided to her with her new eLegs is exciting, especially for CNN’s Ali Velshi. Developed by Berkeley Bionics, the eLegs were introduced on 7-Oct-2010. I haven’t seen or heard of these legs until November 10, at 12:45 PM EST, when I saw the CNN broadcast for the first time. You can see the video on CNN’s site if the vid above doesn’t work.
The system is rather clunky, requiring a couple of crutches/canes to act as input for the legs, but it brings Amanda one step closer (literally) to full mobility. At least, it gets her out of her wheelchair.
Iron Man or HULC? Berkeley Bionics should know something about robotic exoskeletons; They also developed one for the US military called the Human Universal Load Carrier, or HULC, which they licensed to Lockeed-Martin:
The HULC is a completely un-tethered, hydraulic-powered anthropomorphic exoskeleton that provides users with the ability to carry loads of up to 200 lbs for extended periods of time and over all terrains. Its flexible design allows for deep squats, crawls and upper-body lifting. There is no joystick or other control mechanism. The exoskeleton senses what users want to do and where they want to go. It augments their ability, strength and endurance. An onboard micro-computer ensures the exoskeleton moves in concert with the individual. Its modularity allows for major components to be swapped out in the field. Additionally, its unique power-saving design allows the user to operate on battery power for extended missions. The HULC’s load-carrying ability works even when power is not available.
I suspect that the eLegs were developed from HULC technology. Hopefully they won’t come with 20mm folding-fin rocket launchers, although Lockheed-Martin is looking to adapt the HULC for industrial use (like Ripley’s loader suit) and medical applications.
Meanwhile, Raytheon Sarcos is developing its own robosuit for soldiers. Also clunky, as it still needs to be tethered to a power source:
The video and accompanying article can be found here.
Still waiting for Tony Stark. What we’re looking at are first-generation robo-suits. Naturally, they will get better as the technology advances, so a real Iron Man is years away. Now we have time to save up for when such suits are made available at our favorite outfitters. (To give you an idea, Raytheon’s suit is projected to cost $150K US).
Looking for a good scare this Halloween? Tokyo Gore Police may have what you’re looking for. Be warned: The visuals may be more… “intense” than what most would go for. Let’s say this shit makes your “Friday the 13th, Nightmare on Elm Street, Texas Chainsaw Massacre,” and “Saw” franchises look like Disney productions.
Overview: Tokyo Gore Police is a “Japanese Cyberpunk” splatter movie created by the producers of “The Machine Girl”. The movie is a remake of the independent movie “Anatomia Extinction”. Currently, a prequel short for the movie is in production.
Plot: In the future, the privatized police, under control of the “Tokyo Police Corporation” has developed an extremely brutal, merciless law and order type way of action.
The whole society developed into a sadistic, pervert society with an obsession of violence.
Ruka is the daughter of a policeman who was assassinated in a very brutal way before the police was privatized. Because Ruka saw the assassination of her father, she was traumatized and developed self harming behavior. After the death of her father, she was adopted and raised by the chief officer of the Police Corporation.
Later, an outbreak of a virus causes the infected people to mutate into bizarre monsters. The virus was created by a mad scientist to take revenge on the death of his father by the police. Later, it’s revealed that the father of the mad scientist is actually the murderer of Ruka’s father and the reason for the assassination was actually a conspiracy within the police, where the chief officer of the new Police Corporation has got a key role.
After most mutants were killed by Ruka, the police start a Purge like action where also seemingly randomly civilians get hunted. Among the murdered civilians is also a close friend of Ruka. Because of this and the involvement of her foster father in the assassination of her biological father, Ruka gets mad and starts mutating, too. She fights the policemen and then encounters her foster father. Her father, who started mutating, too and using injections of the virus to get more powerfull starts fighting against his foster daughter.
The story of the film is full of sick moments and extremely brutal scenes. For example, a mutant is a prostitute who eats her customers. There is also a huge amount of psycho-sexual horror, like in the works of H.R.Giger and most other “Japanese Cyberpunk movies”, but some scenes are more funny than scary.
“Vagina dentata” much?
The movie has got a huge amount of black humorous moments. For example, like in the Robocop movies, in the movie, there are certain fake commercial scenes advertising very sick things or speaking funny warnings. For example, knifes for self cutting are advertised in an extremely sick way and there is a television warning that committing Hara-kiri will result in your death. The chief officer of the police also has got a kind of “Cyborg Dog” who looks like a BDSM Costume.
The depiction of the police in the movie is also the clichéd “ultra violent law and order” policemen type which often appear in Cyberpunk works. The most famous ones are Robocop and Judge Dredd.
I agree with the Review on DVD Times.com , the film definitely reminds on Blade Runner, but it mostly lacks the brilliant atmosphere of Blade Runner. Only the driving scene through the streets of Tokyo and the Bar Scene catch a similar, brilliant atmosphere.
The opening scene, where at first, all is peacefull, but suddenly, Rukas father is killed in a very brutal way was one of the best depictions of the concept of “the Real” by the psychologist Jacques Lacan, a kind of traumatic, unexplainable event suddenly appearing which is threatening the function of the mind, I have ever seen.
Speaking of unexplainable events suddenly appearing which is threatening the function of the mind…
On most parts, the movie is extremely entertaining, but I don’t understand these “police purge” scenes near the end of the movie and to me, these scenes doesn’t really make sense. The story of the movie isn’t very intellectual, but it’s a good satire on the actions of these populist law and order politicians. The story is also more complex than these Japanese Cyberpunk movies starring Dr.Joseph Mengele like Mad Scientists performing cruel experiments.
Conclusion: Tokyo Gore Police is a truly sick brutal movie like most Japanese cyberpunk films. The story is also not very original and is mostly extremely thin. Nevertheless, it’s still an entertaining satire which can’t be taken seriously. Like all “Japanese Cyberpunk movies”, if you have got problems with violence, you won’t like this movie. Most of the horror scenes aren’t as scary as the horror scenes of the movies Yu On and The Ring, although these movies are less brutal.
Developed by: Solid Image Ltd (Glyn Williams, Joey Headen)
Released by: Firebird, Ovine by Design
Platforms: Amstrad CPC, BBC Micro, Commodore 64, ZX Spectrum, Windows
Degree of Cyberpunk Visuals: High
Correlation to Cyberpunk Themes: High
Rating:8 out of 10
What do I consider a “good hack” to be? Well, you see that robot? A good hack would be if I can use that robot to get a beer, deliver some pizzas… and free humanity from this bunker.
Overview: Much like Paradroid from our last review, Cholo is another remake from indie game makers Ovine by Design. Originally made for 8-bit systems of the mid-80’s, the new Cholo improves upon the bare-wire-frame graphics for something more Tron-like.
The story carries over from the original, but the new version changes the interface for an FPS feel of looking out a robot’s eye(s) and adds more “rampaks” (upgrades and clues) to the gameplay. Think of it as Paradroid done first-person.
The Story: The city of Cholo was an important asset to allied forces for it’s robotics works. When a nuclear war broke out, Cholo was spared from a direct hit, but radiation made living on the surface impossible, not only for biological reasons but for causing the many robots to go berzerk (obligatory retro game reference) and attack any human they encounter. An underground bunker was built, the remaining people were move inside, and sealed from the robots and radiation. To keep the people occupied, a robot game called RAT was created. You have mastered RAT and have been selected by Cholo’s computer to use those skills to free humanity from the bunker.
To free humanity, you must use the rat-droid to hack into other robots and use their weapons and abilities to find a way to open the pyramid seal and free humanity.
Easy, right? If it really was meant to be easy, it probably wouldn’t be worth playing. Like most any puzzle, a bit of difficulty is expected to make solving all the more satisfying. For Cholo, that puzzle is made all the more difficult because of the buildings; They all look similar outside, making identifying individual dwellings harder. HINT: There’s a map of Cholo that you can print out so you can mark-off buildings you have been inside of. Ovine also gives you a quick-start on how to “capture” your first robot (Igor, the hacker droid). From there, you’re on your own.
A cast of characters. To succeed, you will need to know what robot has what abilities. Starting with the rat-bot you investigate inside buildings, and hijack other bots. Hacker-bot Igor can then access the computer systems inside buildings, but don’t let him get into any fights; Igor has no weapons. Police bots (not to be confused with RoboCop) patrol the streets and guard important areas, while Grundon tank-bots guard the pyramid entrance to the bunker. Leadcoats can access irradiated areas that can harm other bots, while a maintenance bot is available to repair the others. There are a couple of remote camera robots to keep an eye on things (no pun intended), and robotic vehicles to get around town.
Sounds like you everything you need to free humanity… except a solution…
Cool story, bro. One of the key features of Cholo, both versions, is the novella which gives a bit of background to your quest, and possibly some hints.
You are a computer maintenance engineer named Jared. You’ve noticed that there have been an increasing number of malfunctions and failures in the bunker’s systems. This is due to the organic computer that runs the bunker is slowly “dying,” as its protein source is running low. The RAT program that was created was actually a test to find someone able to use the droids to free humanity before the computer dies completely, taking the trapped humans with it as the bunker’s life support systems fail.
Ovine also has a news archive where pre-war news provide more background, and maybe a hint or two. I’d recommend reading everything before diving into the game so you have a better chance as freeing humanity.
Conclusion: While not the easiest puzzle to solve, Cholo is bound to give the adventurous a good reason for playing. Some might consider the visuals rather primitive even by 2005 standards (they must have never played the original version), but that doesn’t seem to deter from the atmosphere. Cholo is one city you should consider visiting, especially if you need a break from your standard FPS blast-a-thons.
This post has been filed under Cyberpunk Games by Mr. Roboto.
SSJKamui gives you retro gamers something to consider from our forums. In 2006, indie developers Ovine by Design remade this classic for modern Windows systems. The screencaps you’ll see will be from the Ovine remake.
Overview: Paradroid is a videogame for the C64 computer, created by the English programmer Andrew Braybrook, where the players play a robot who has to fight other robots who have overtaken a spaceship. If the player wants to, he is also able to hack the robots to control them.
Story: The robots of an unknown spaceship (the Paradroid) rebelled against their masters and took the ship into their control, but one small Robot fights them.
Like all older computergames, the story is extremely thin and only contains a few cyberpunk elements. The elements present in the story are a focus on the underground (the game centers around the robot servants of humanity and the player is playing one of the weakest robots. This can be seen as the “Underground of the Underground”.). The Information Access theme is present through the hacking parts.
The negative impact of technology is also present, because the robots attacked the humans on the ship and possibly even killed them. Because, in the game, there are no humans, there is obviously no “Fusion of Man and Machine” element.
The Visuals: The Visuals of the game are abstract labyrinths, mixing metallic looking borders with a cyberspace like environment. (Because of this, the Visuals are very cyberpunk.)
The robots on the grid are represented as abstract circles with a registry number in the middle. During the hacking, you see the actual physical shape of the robots. The hacking interface is a circuit diagram like representation of the ports of the robot. (This is also very cyberpunk like.)
The abstract visuals are among the coolest aspects of the game, although they are extremely simple.
Gameplay: The player moves his robot through the ship and is able to attack hostile robots with his lasers or he can dock and try to hack them. The hacking is a more hardware hacking, where the player has to gain control over the ports of the enemy robot. (In fact, this is extremely complicated and requires a high amount of dexterity. Because of this, I never succeeded in it.) When the player fails, he is destroyed. Else, he controls the enemy robot and can use him in turn to hack other robots. The higher the registry number of the robot, the more complicated is hacking him. In some aspects, the game is a kind of “Hacking arcade game”. The gameplay is fun, but personally, I think it’s a little bit too hard.
If you’re familiar with hacking in Nercron, this should look familiar.
In the game, nearly nothing about the game mechanics is explained, so, a look in the manual is often needed.
Conclusion: Paradroid is a very interesting game, but not a very good game for long term play. It’s more a game for short sessions. The graphic is simple, but indeed interesting. Because of it’s high difficulty, I can’t recommend it for people who don’t play very often. For hardcore gamers, it can be indeed a very entertaining game.
Postscript from Mr. Roboto: If you want to play Paradroid, but don’t have your C64 anymore, head over to Ovine by Design and download their remake, Project: Paradroid. It’s Paradroid with updated graphics. See if it brings back any fond memories of your Commodore days.
If the MPAA has its way, bill S.3804 will be shoved through Congress so fast that they won’t notice that it mimics tactics used by China and Iran.
Congratulations, America! You have become the enemy you fight.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you. (Neitzsche)
The “Bill” is currently “in committee,” meaning that some congressional members are reviewing the “Bill” to see if it is something that can easily pass, if some tweaking is necessary, or if it should be dumped altogether. If you want to see this “Bill” for yourself (you need some bathroom material or a cure for insomnia) you can find the full text on GovTrack.us where you can also track its progress.
Many bills do die in committee, so the odds are against this one surviving. But if it does survive and becomes law…
The bill creates two blacklists of Internet domain names. The first can be added to by a court, the second by the Attorney General. Internet service providers (everyone from Comcast to PayPal to Google AdSense) would be required to block any domains on the first list. They would also receive immunity (and presumably the government’s gratitude) for blocking domains on the second list.
Which sites would be tagets? Anyone “dedicated to infringing activity.” But read on…
Well, it means sites like YouTube could get censored in the US. Copyright holders like Viacom argue that copyrighted material is central to activity of YouTube. But under current US law, YouTube is perfectly legal as long as they take down copyrighted material when they’re informed about it — which is why Viacom lost their case in court. If this bill passes, Viacom doesn’t even need to prove YouTube is doing anything illegal — as long as they can persuade a court that enough other people are using it for copyright infringement, that’s enough to get the whole site censored.
And even without a court order, sites can get blacklisted just by order of the Attorney General — and the bill encourages ISPs to block those sites as well. ISPs have plenty of reason to obey a government blacklist even when they’re not legally required.
The US Constitution says that we’re supposed to have “due process” in the courts before a site gets its plug pulled, but in our post-9/11 security-surveillance state, due process can now be bypassed and a site can be shut down even though it never did anything wrong. If a person has a problem with a website, all they need to do is complain and … 404: Site not found. Imagine WikiLeaks, or even our own Cyberpunk Review site, being on someone’s shit-list. WikiLeaks can be considered a site “dedicated to infringing activity,” and Cyberpunk Review’s media and news about a genre that is inherently anarchistic and criminal in nature…
History Never Repeats… unless they didn’t study. I remember hearing something about Australia’s attempt at blacklist censorship failing. If someone down under can let us know what the status of that attempt. In the mean time, US citizens can sign an online petition to help stop S.3804.
Better still, let’s try this: Find out the congress-critters supporting this “bill” and the members of the MPAA and follow them around in speaker-packed cars or large boom-boxes set to continuously play FSR’s “Fuck the MPAA” to get our message across.
To be honest, I don’t think any of those corporate whores will ever get the message unless they’re raped in public.
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