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<channel>
	<title>Cyberpunk Review</title>
	<link>http://www.cyberpunkreview.com</link>
	<description>The future has imploded into the present.  What was once fiction is now becoming reality.  Follow us as we review the news of our increasingly cyberpunk world, and the media that inspires it.</description>
	<pubDate>Thu, 02 Feb 2012 04:01:03 +0000</pubDate>
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	<language>en</language>
	
		<copyright>&#xA9; sfam</copyright>
		<itunes:author>sfam</itunes:author>
		<itunes:summary></itunes:summary>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		
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		<title>Smart Bullets - The latest Hollywood tech made real.</title>
		<link>http://www.cyberpunkreview.com/news-as-cyberpunk/smart-bullets-the-latest-hollywood-tech-made-real/</link>
		<comments>http://www.cyberpunkreview.com/news-as-cyberpunk/smart-bullets-the-latest-hollywood-tech-made-real/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 04:01:03 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[News as Cyberpunk]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/news-as-cyberpunk/smart-bullets-the-latest-hollywood-tech-made-real/</guid>
		<description><![CDATA[Source:  Sandia Labs, via TechCrunch and Mashable.


&#8220;The back half is all solid propellant. There&#8217;s different valves for directional control. The nose is all electronic. (...)]]></description>
			<content:encoded><![CDATA[<p>Source:  <a href="https://share.sandia.gov/news/resources/news_releases/bullet/">Sandia Labs,</a> via <a href="http://techcrunch.com/2012/01/31/self-guided-bullet-could-strike-laser-designated-targets-from-a-mile-away/">TechCrunch</a> and <a href="http://mashable.com/2012/01/31/self-guided-bullet/">Mashable.</a></p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/a-smart-bullet.jpg' alt='Smart Bullet (Runaway)' /></p>
<div class='quote'>&#8220;The back half is all solid propellant. There&#8217;s different valves for directional control. The nose is all electronic.  You&#8217;ve heard of a bullet that has your name on it? Well, this one really does.&#8221; (Marvin James (played by Stan Shaw).</div>
</p>
<p><span class='iTitle'>Hollywood may sue over this!  </span>There&#8217;s more shit about to hit the fan if it hasn&#8217;t already, I&#8217;ll be blogging more on that by the weekend.  But Hollywood might want to know that not only are whole movies being pirated, but companies are stealing the technology from within them.</p>
<p>Specifically, <em><a href="http://www.cyberpunkreview.com/movie/decade/1980-1989/runaway/">Runaway&#8217;s</a></em> &#8220;smart&#8221; missile-bullets.  Sandia National Labs has developed a self-guided bullet (a &#8220;micro-missile&#8221; might be a better description) that can hit a target a mile away.  Now they&#8217;re looking for a partner to further develop and bring the new ammo to market.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/sandia-smart-bullet.jpg' alt='Sandia’s self-guided bullet' /></p>
<div class='quote'>Not exactly the smartest bullet, but being able guide itself within 8 inches of a target 1000 yards away makes regular bullets look like dumbasses.</div>
</p>
<p>&nbsp; </p>
<p><span class='iTitle'>A more sophisticated way to wake up dead.  </span>The bullet is essentially a laser-guided missile; You point your laser-pointer at your target and the bullet&#8217;s optronics does the rest&#8230; assuming you pull the trigger to send it on its way.</p>
<p>At four inches long, the prototype won&#8217;t fit your Saturday-night special.  Also, it requires a smooth-bore barrel to launch out of.  Most bullets need a rifled barrel to give them a gyroscopic-stabilizing spin, but the bullet-missile has fins that stabilize and even control its flight path.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/smart-bullet-trace.jpg' alt='Smart Bullet Trace' /></p>
<div class='quote'>An LED attached during a night test turns the smart bullet into a tracer round.</div>
</p>
<p><span class='iTitle'>Just in time for ACTA signings.  </span>Given recent events over SOPA/PIPA, announcement of this bullet can either be a dream come true or a security nightmare.  <em>Potential customers for the bullet include the military, law enforcement and recreational shooters,</em> so Sandia says.  Of course, they&#8217;ll eventually find their way into the wrong hands.  But first they need to be developed and brought to market first.</p>
<p>Will the missile-bullets be corner-turning heat-seekers like in the movie?  Maybe future versions will have the ability to &#8220;pick&#8221; a target, or even be programmed for a specific target.  Maybe a pheromone-guided, nuclear tipped version that can be fired from a 50-caliber gun can be made.  Whenever Sandia announces the market version, they should get one man to &#8220;pull the trigger.&#8221;</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/gene-simmons-runaway.jpg' alt='Gene Simmons, Runaway (1984)' /></p>
<div class='quote'></div></p>
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		<title>Internet blackened by SOPA.</title>
		<link>http://www.cyberpunkreview.com/news-as-cyberpunk/internet-blackened-by-sopa/</link>
		<comments>http://www.cyberpunkreview.com/news-as-cyberpunk/internet-blackened-by-sopa/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 03:07:41 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[War for the Nets]]></category>

		<category><![CDATA[News as Cyberpunk]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/news-as-cyberpunk/internet-blackened-by-sopa/</guid>
		<description><![CDATA[Source: Here&#8217;s some from Yahoo!


Wikipedia was one site that went dark to protest SOPA and PIPA act now being debated in America&#8217;s Congress. (...)]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://news.search.yahoo.com/search/news;_ylt=A0oG7k4.zhhP_BwAexxXNyoA?p=sopa&#038;fr=moz35&#038;fr2=piv-web">Here&#8217;s some from Yahoo!</a></p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/wikipedia-blackout.jpg' alt='Wikipedia blackout' /></p>
<div class='quote'>Wikipedia was one site that went dark to protest SOPA and PIPA act now being debated in America&#8217;s Congress. If they pass, will the Internet look like this?</div>
</p>
<p><span class='iTitle'>In case you missed it, </span>a good part of the Internet went &#8220;dark&#8221; on 18-Jan-2012 to protest two bills now being considered in US Congress.  They are <a href="http://thomas.loc.gov/cgi-bin/query/z?c112:H.R.3261:">H.R.3261 (aka &#8220;Stop Online Piracy Act,&#8221; or SOPA)</a> and <a href="http://thomas.loc.gov/cgi-bin/query/z?c112:S.968:">S.968 (aka &#8220;Protect Intellectual Property Act,&#8221; or &#8220;Protect IP&#8221; or PIPA).</a></p>
<p>These two bills, IF passed and signed into law, are supposed to end&#8230; or at least curtail&#8230; Internet &#8220;piracy.&#8221;  But, there are major problems with both bills.  Problems that can not only hurt legitimate sites and users, but can be exploited and abused to no end. <a href="https://www.eff.org/sites/default/files/One-Page-SOPA_0.pdf">The EFF has a one-page list of problems (PDF)</a>.</p>
<p>&nbsp; </p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/lamar-smith.jpg' alt='Rep. Lamar Smith' /></p>
<div class='quote'>Meet Rep. Lamar Smith, the asswipe behind SOPA. If I had more time, I would have drawn a dick on his face.</div>
</p>
<p><span class='iTitle'>Cowboy politics.  </span>Representative Lamar Smith (R-TX) is the mastermind behind SOPA, introducing it back in October. It seems, however, that he has been grazing on some &#8220;greener&#8221; pastures:</p>
<blockquote><p>(<a href="http://news.cnet.com/8301-31921_3-57329001-281/how-sopa-would-affect-you-faq/?tag=mncol;txt">CNET</a>) - As CNET reported in December, Smith, a self-described former ranch manager whose congressional district encompasses the cropland and grazing land stretching between Austin and San Antonio, Texas, has become Hollywood&#8217;s favorite Republican. The TV, movie, and music industries are the top donors to his 2012 campaign committee, and he&#8217;s been feted by music and movie industry lobbyists at dinners and concerts.</p></blockquote>
<p>Back-pocket puppet of the MPAA/RIAA cartel, in other words, representing farmers, not tech industries.  Little wonder why many believe that SOPA is just bad and wrong, and it would do more harm than good.</p>
<p>&nbsp; </p>
<p><span class='ititle'>What harm could it do? </span>SOPA is worded to make &#8220;offending&#8221; sites vanish from the Net completely. At least that&#8217;s how CNET describes SOPA section 102:</p>
<blockquote><p>A service provider shall take technically feasible and reasonable measures designed to prevent access by its subscribers located within the United States to the foreign infringing site (or portion thereof) that is subject to the order&#8230;Such actions shall be taken as expeditiously as possible, but in any case within five days after being served with a copy of the order, or within such time as the court may order. </p></blockquote>
<p>There&#8217;s also a problem of scope:  PIPA primarily targets the offender&#8217;s DNS providers and finances. SOPA is reportedly broader, going after their ISPs and even requiring them to monitor traffic including using deep packet inspection. Reddit goes into gory detail about what they would need to do if they receive a SOPA notice:</p>
<blockquote><p>(<a href="http://blog.reddit.com/2012/01/technical-examination-of-sopa-and.html">Reddit SOPA FAQ</a>) - If the Attorney General served reddit with an order to remove links to a domain, we would be required to scrub every post and comment on the site containing the domain and censor the links out, even if the specific link contained no infringing content. We would also need to implement a system to automatically censor the domain from any future posts or comments. This places a measurable burden upon the site&#8217;s technical infrastructure. It also damages one of the most important tenets of reddit, and the internet as a whole – free and open discussion about whatever the fuck you want.</p></blockquote>
<p>This may be why the likes of Google, Wikipedia, WordPress, and others don&#8217;t like what SOPA represents. Even now, some companies that originally backed SOPA are now having second thoughts.</p>
<p><a href="http://news.cnet.com/8301-31921_3-57329001-281/how-sopa-would-affect-you-faq/?tag=mncol;txt">CNET&#8217;s FAQ</a></p>
<blockquote><p>&#8220;Verizon continues to look at SOPA, and while it&#8217;s fair to say that we have concerns about the legislation, we are working with congressional staff to address those concerns,&#8221; a representative told us.</p>
<p>Tim McKone, AT&#038;T&#8217;s executive vice president of federal relations, said that &#8220;we have been supportive of the general framework&#8221; of the Senate bill. But when it comes to SOPA, all AT&#038;T would say is that it is &#8220;working constructively with Chairman Smith and others toward a similar end in the House.&#8221; </p></blockquote>
<p>&nbsp; </p>
<p><span class='iTitle'>Collateral damage.  </span>Not all sites went dark to protect freedom of speech; File-sharing website Megaupload was taken offline (or is at least very slow to respond) as seven people associated with it, including the founder, were arrested for copyright infringement.</p>
<blockquote><p>(<a href="http://technorati.com/technology/article/ahoy-pirates-megaupload-site-charged-by">Technorati</a>) Kim Dotcom, formerly known as Kim Schmitz, is the site&#8217;s founder and was arrested in New Zealand, according to the Department of Justice and the Federal Bureau of Investigation Of the six others indicted, three have been arrested. Officially, the seven people were indicted with five counts of copyright infringement and conspiracy, according to authorities. The nearly two-year investigation was unsealed Thursday (19-Jan-2012) and it revealed that the grand jury in Virginia made its decision almost two weeks ago.</p></blockquote>
<p>The timing of the arrests, done the day after the blackout, is not only suspicious, but also has made life inconvenient for those who had legitimate use of Megaupload:</p>
<blockquote><p>(<a href="http://torrentfreak.com/feds-please-return-my-personal-files-megaupload-120120/">TorrentFreak</a>)The feds shut down MegaUpload a few hours ago.</p>
<p>Eight people we charged with criminal copyright infringement charges, and all files hosted on the site were pulled offline.</p>
<p>However, do the feds realize that hundreds of thousands, perhaps millions of people used the site to share research data, work documents, personal video collections and much more?</p>
<p>What will happen to these personal non-infringing files?</p>
<p>People are outraged on Twitter and are demanding access to their files immediately. </p></blockquote>
<p>The Twitter posts show the virtual FFFFFUUUUU&#8230;-fest of people who lost work due to the shutdown.  Anonymous managed to exact a measure of revenge by <a href="http://paidcontent.org/article/419-sopa-blackout-anonymous-style-doj-riaa-hacked-in-megaupload-protest/">giving the FBI a DDoS attack</a>. <a href="http://paidcontent.org/article/419-over-9000-hackers-join-anonymous-ddos-sopamegaupload-protest/">They were joined by 9000 hackers in the attack</a>.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Knowing is half the battle.  </span>With all the protests and counter-attacks surrounding SOPA/PIPA and the Megaupload shutdown, Congress finally came to its senses and have &#8220;shelved&#8221; the two bills&#8230; for now.</p>
<blockquote><p>(<a href="http://news.yahoo.com/senate-vote-online-piracy-bill-delayed-150113940.html;_ylc=X3oDMTNucHZocnZqBF9TAzIwMjIzOTg2MzAEYWN0A21haWxfY2IEY3QDYQRpbnRsA3VzBGxhbmcDZW4tVVMEcGtnAzlhZDlmMTk1LTk5OGItM2M5Mi04NGM4LTZmZjE0YWExNGE5MARzZWMDbWl0X3NoYXJlBHNsawNtYWlsBHRlc3QD;_ylv=3">AFP via Yahoo</a>)Senate majority leader Harry Reid said he was delaying next week&#8217;s vote on the Protect IP Act (PIPA) and House Judiciary Committee chairman Lamar Smith said he would &#8220;revisit&#8221; the House version, the Stop Online Piracy Act (SOPA).</p>
<p>&#8220;In light of recent events, I have decided to postpone Tuesday&#8217;s vote on the Protect IP Act,&#8221; Reid announced in a statement two days after a wave of online protests against the bill swept the Internet.</p></blockquote>
<p>It appears that freedom of speech has won out, but the victory is only temporary.  More likely, there may be some tweaking of the bills to make them more palatable (or at least, more confusing) then reintroduced when everyone has forgotten what the bills were about so there would be less opposition to them.  This way, there would be less shit hitting the fans.</p>
<p>Stay tuned&#8230; this is far from over.</p>
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		<title>Merry Christmas, Humans!</title>
		<link>http://www.cyberpunkreview.com/cyberpunk-music/merry-christmas-humans/</link>
		<comments>http://www.cyberpunkreview.com/cyberpunk-music/merry-christmas-humans/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 03:42:09 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Internet Find]]></category>

		<category><![CDATA[Cyberpunk Music]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/cyberpunk-music/merry-christmas-humans/</guid>
		<description><![CDATA[Damn, two and a half months without posting&#8230; not good, especially for controlling spam. (...)]]></description>
			<content:encoded><![CDATA[<p>Damn, two and a half months without posting&#8230; not good, especially for controlling spam.  Well, to let you know that I haven&#8217;t totally forgotten what I&#8217;m supposed to be doing here (despite my growing laziness), here&#8217;s a video for the latest Christmas jingle originally found on <a href="http://www.huffingtonpost.com/2011/12/22/merry-christmas-humans-robots-uprising_n_1166034.html">The Huffington Post.</a></p>
<p align='center'><iframe width="640" height="480" src="http://www.youtube.com/embed/gjkv1fGH_kU" frameborder="0" allowfullscreen></iframe></p>
<p>Since we&#8217;re being so festive(us), here&#8217;s another holiday classic from Johnathan &#8220;Code Monkey&#8221; Coulton.</p>
<p align='center'><iframe width="640" height="480" src="http://www.youtube.com/embed/B3DyxaCYlfg" frameborder="0" allowfullscreen></iframe></p>
<p>Enjoy the holidays&#8230; WHILE YOU CAN!</p>
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		<title>Real Steel</title>
		<link>http://www.cyberpunkreview.com/movie/cyberpunk-theme/android-movies/real-steel/</link>
		<comments>http://www.cyberpunkreview.com/movie/cyberpunk-theme/android-movies/real-steel/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 02:02:07 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Cyberpunk movies from 2010 - 2020]]></category>

		<category><![CDATA[Man-machine Interface]]></category>

		<category><![CDATA[6 Star Movies]]></category>

		<category><![CDATA[Android Movies]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/movie/cyberpunk-theme/android-movies/real-steel/</guid>
		<description><![CDATA[Movie Review By: Mr. Roboto
Year: 2011
Directed by: Shawn Levy
Written by: John Gatins (screenplay), Dan Gilroy and Jeremy Leven (story). (...)]]></description>
			<content:encoded><![CDATA[<div>
<p><span class='iTitle'>Movie Review By:</span> Mr. Roboto</p>
<p><span class='iTitle'>Year:</span> 2011</p>
<p><span class='iTitle'>Directed by:</span> Shawn Levy</p>
<p><span class='iTitle'>Written by:</span> John Gatins (screenplay), Dan Gilroy and Jeremy Leven (story). Based on the short story &#8220;Steel&#8221; by Richard Matheson.</p>
<p><a href='http://www.imdb.com/title/tt0433035/'>IMDB Reference</a></p>
<p><span class='iTitle'>Degree of Cyberpunk Visuals:</span> Moderate</p>
<p><span class='iTitle'>Correlation to Cyberpunk Themes:</span> Moderate</p>
<p><span class='iTitle'>Key Cast Members:</span></p>
<li TYPE='square'><b>Charlie Kenton:</b> Hugh Jackman </li>
<li TYPE='square'><b>Max Kenton:</b> Dakota Goyo</li>
<li TYPE='square'><b>Bailey Tallet:</b> Evangeline Lilly</li>
</div>
<div><span class='iTitle'>Rating:</span> <span class="rating">6</span> out of 10</div>
<div class="sb-fullstar"> </div>
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<div class="sb-emptystar"> </div>
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<div style="clear: left"></div>
</div>
<hr />
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/bop.jpg' alt='bop.jpg' /></p>
<div class='quote'>Serving up super-sized knuckle sandwiches.</div>
</p>
<p><span class='iTitle'>Overview:  </span>In the first of many cyberpunk (hopefully) movies to come out in the next year or two, we see Wolverine (aka Hugh Jackman) trying his hand at some futuristic Robot Wars/BattleBots action.  Make that Rock &#8216;Em Sock &#8216;Em Robots, as these machines are boxers as opposed to the spinners, flippers, etc. of the former TV programs.</p>
<p>The movie is based on Richard Matheson&#8217;s short story, but you will find it more closely mirrors another famous boxing movie.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>The Story:  </span>Charlie Kenton used to be a prize fighter, but that was before fight fans wanted more violence and bloodshed leading to more extreme fighting like MMA and WWE wresting done for real.  Before long, robots entered the arenas and forced humans out to the sidelines.  It is now 2020 and Charlie is roaming the countryside with a beat-up rust-bucket robot called Ambush that gets destroyed by a bull in a county fair.  He finds out his son&#8217;s mother died and he is to get custody, but wants the boy&#8217;s aunt to take him instead.  He blackmails the woman&#8217;s rich husband to take Max when the couple return from Europe at the end of summer, and uses the money to buy a former world-champion robot.  Charlie&#8217;s ego and inexperience with the robot&#8217;s voice-command system causes his new robot to be destroyed as well.  While raiding an industrial junk yard for parts, Max finds a second generation sparring robot named Atom and believes he can be a champion fighter.  Charlie is reluctant at first, but when Atom wins his first underground fight, he begins training it for bigger matches, including a World Robot Boxing title match with the champion, Zeus.  All the while, he learns how to be a better father for Max.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/training.jpg' alt='Training' /></p>
<div class='quote'>&#8220;You&#8217;ll be able to spit nails, kid. Like the guy says, you&#8217;re gonna eat lightning and you&#8217;re gonna crap thunder. You&#8217;re gonna become a very dangerous&#8230; um, robot.&#8221;</div>
</p>
<p><span class='iTitle'>Yo, Adrian! </span>If you feel like you&#8217;ve seen this movie before, you must have have watched Sylvester Stallone in the original <a href="http://www.imdb.com/title/tt0075148/">Rocky</a> series.  From <a href="http://www.imdb.com/title/tt0433035/trivia">IMDB&#8217;s Real Steel trivia section:</a>  You might recognize the moves in the championship fight coming from <a href="http://www.imdb.com/title/tt0089927/">Rocky IV.</a>  The basic plot of <em>Rocky</em> is also present here.  Even the champion robot&#8217;s name is an indirect reference.</p>
<p>All this similarity to <em>Rocky</em> has to make you wonder if Hollywood has run out of original ideas.  Then again, Matheson&#8217;s short story has been turned into a <a href="http://www.imdb.com/title/tt0734623/">Twilight Zone episode</a> which in turn was parodied by <a href="http://www.imdb.com/title/tt0763032/">The Simpsons.</a> </p>
<p>&nbsp; </p>
<p><span class='iTitle'>On the ropes.  </span>Calling this movie cyberpunk wasn&#8217;t an easy decision.  Themes like technology&#8217;s negative effect (the robots taking over a career path), man-machine fusion (the various robot controls, the autonomous Zeus), underground focus (the underground fight clubs), and the visuals are present.  Themes of control over society and ubiquitous data access are not there, though a couple of times I felt like the all-mighty dollar was all that mattered to anyone.  This might be the result of Levy&#8217;s decision to set the story in 2020 as opposed to further into the future:</p>
<blockquote><p>&#8220;The whole reason it&#8217;s 2020 and not further in the future is because I knew this movie was going to be an underdog story and I didn&#8217;t want the distant futurism of extreme sci-fi. I wanted the world to feel really familiar, so that the characters would feel really relatable.&#8221;</p></blockquote>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/enter-midas.jpg' alt='enter-midas.jpg' /></p>
<div class='quote'>USELESS FACT:  The Crash Palace is actually an old Ford Model T assembly plant in Highland Park, Michigan.  Sean Levy thought it was perfect for the movie.</div>
</p>
<p>Speaking of the characters, they do work for this movie.  Of course, it&#8217;s the robots who steel&#8230; <em>steal</em> the show, but the estranged-father-son-trying-to-reconnect story should give the non-robotic a few laughs and tears.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Conclusion:  </span>If you&#8217;ve watched Sly&#8217;s work, you&#8217;ve already seen this.  Boxing-movie fans might find this worth adding to their video collection.  For cyberpunk fans, it&#8217;s not a complete knockout, but those unfamiliar with <em>Rocky</em> might give this underdog their decision.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/the-big-league.jpg' alt='Welcome to the Big League.' /></p>
<div class='quote'>Welcome to the Big League.</div></p>
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		<title>Deus Ex:  Human Revolution (from our Reviewer Forums)</title>
		<link>http://www.cyberpunkreview.com/cyberpunk-games/deus-ex-human-revolution-from-our-reviewer-forums/</link>
		<comments>http://www.cyberpunkreview.com/cyberpunk-games/deus-ex-human-revolution-from-our-reviewer-forums/#comments</comments>
		<pubDate>Mon, 12 Sep 2011 00:08:21 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[From our Reviewer Forums]]></category>

		<category><![CDATA[Cyberpunk Games]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/cyberpunk-games/deus-ex-human-revolution-from-our-reviewer-forums/</guid>
		<description><![CDATA[Review By: zecalvin (from our reviewer forums)
Release Date: August 26, 2011
Developed by: Eidos Montreal
Platforms: Xbox 360, PS3, PC
Degree of Cyberpunk Visuals: Very High
Correlation to Cyberpunk Themes: Very High
Rating: 9 out of 10
 
 
 
 
 
 
 
 
 
 



Note from Mr. (...)]]></description>
			<content:encoded><![CDATA[<div>
<p><span class='iTitle'>Review By:</span> zecalvin (<a href="http://www.cyberpunkreview.com/forums/viewtopic.php?t=3007">from our reviewer forums</a>)</p>
<p><span class='iTitle'>Release Date:</span> August 26, 2011</p>
<p><span class='iTitle'>Developed by:</span> Eidos Montreal</p>
<p><span class='iTitle'>Platforms:</span> Xbox 360, PS3, PC</p>
<p><span class='iTitle'>Degree of Cyberpunk Visuals:</span> Very High</p>
<p><span class='iTitle'>Correlation to Cyberpunk Themes:</span> Very High</p>
<div><span class='iTitle'>Rating:</span> <span class="rating">9</span> out of 10</div>
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<hr />
<p><em>Note from Mr. Roboto:  </em>I need to get playing.  The past couple of months will see the release of at least three cyberpunk games:  <em>E.Y.E. - Divine Cybermancy, Deus Ex: Human Revolution</em> (now up for review), and soon <em>Hard Reset.</em>  I was hoping to get a review of <em>DX: Invisible War</em> up before <em>Human Revolution.</em>  I&#8217;ll keep working on it.</p>
<p>Zecalvin beat me in reviewing <em>DX:HR</em> on our still active Reviewer Forums.  You&#8217;ll have to pardon his French in the screencaps since he played the French version.  Here&#8217;s his take on the <em>DX</em> prequel&#8230;</p>
<p align='center'>
<img src="http://img819.imageshack.us/img819/6075/deuhumanrevolutionpc131.jpg" width='600' alt="" /></p>
<div class='quote'>Adam Jensen, main character of Human Revolution, and the latest fashionable sunglasses</div>
</p>
<p><span class='iTitle'>Overview:  </span>Deus Ex is an FPS RPG taking place in a 2027 dystopian world. 3rd game of the DX Saga, Human Revolution was expected by the fans of the first episode (2000). At the time, Deus Ex created a new genre of FPS gameplay, including RPG and infiltration parts and where shooting everything you see was rarely a good idea. This was really rewarding and it&#8217;s still considered as one of the most awesome PC game. the sequel, Invisible War (2004), was really disappointing because of many simplifications in the gameplay to fit to gamepad. However, the cyberpunk atmosphere and the story were still great. Let&#8217;s see if Human Revolution can match his elders.</p>
<p><span class='iTitle'>Visuals:  </span>The Deus Ex franchise was never known for it&#8217;s breathtaking graphics and I have to admit that you can easily find better visuals. the engine is limited and many characters have angular faces. In addition, you often have lipsync issues, it can be very disturbing due to the high frequency of the dialogs. Nevertheless, the cyberpunk atmosphere is really immersive, with so many cool designs. the places you visit have each their own graphic identity and you will never confuse Detroit streets with Hengsha market, or top secret Megacorp lab with military facility harbor. Besides, the light and fog effect are really cool, and the world is covered by twinkeling neons and giant ad screens like in Blade Runner.</p>
<p align='center'>
<img src="http://img714.imageshack.us/img714/6075/deuhumanrevolutionpc131.jpg" width='600' alt="" /></p>
<div class='quote'>Hengsha market &#8230; I advise you to holster your weapon</div>
</p>
<p><span class='iTitle'>Story:  </span>The story is one of the greatest success of Human Revolution. I don&#8217;t want to spoil, but the main plot includes a lot of the greatest cyberpunk themes like conspiracies and transhumanism. Each character has it&#8217;s own opinion and you can either make them change their mind or make enemies of them, through dialogs depending on which attitude you choose. Every single one of your actions will affect the reactions of the characters. Each key moment of the plot is shown through CG cutscenes, maybe less immersive but often much more spectacular&#8230; Besides the main story, you can learn a lot about the plot and the universe while reading emails, newspapers and security reports. In addition, you can follow many colorful side quests which make the world more consistant and the pleasure much longer&#8230; In the end, you can reach one of the 4 different endings.</p>
<p align='center'>
<img src="http://img832.imageshack.us/img832/6075/deuhumanrevolutionpc131.jpg" width='600' alt="" /></p>
<div class='quote'>Welcome to Deckard&#8217;s &#8230; I mean Jensen&#8217;s appartment&#8230;</div>
</p>
<p><span class='iTitle'>Gameplay:  </span>A huge part of the success of Deus Ex was the gameplay and Human Revolution has learned its lessons. Each situation can be approached by several ways depending on what augmentations Jensen has developped, your inventory, and your own preferences. For example, if you have to go through a locked door, you can either hack the electronic lock if your hacking augmentation is powerful enough, or sneak through air duct to find your way to your objective, or, if you&#8217;re in a bad mood, you can blow up the door on the condition of having explosives&#8230; It&#8217;s the same for the gunfights. You can choose to fight straight, but you will die quickly eventually, or you can decide to take the enemies down silently one by one, or hack a security bot remote device and make it kill every foe savagely. By the way, in order to hack terminals, you have to win a mini strategy game where you must take security nodes before the firewalls detects you. It requires both reflection and speed, and hacking the top security terminals is really rewarding. In conclution, Deus Ex gameplay is really rich and it&#8217;s a real pleasure to control Jensen all around the world and try new strategies as you grow stronger through augmentations and weapon upgrades.</p>
<p align='center'>
<img src="http://img9.imageshack.us/img9/6075/deuhumanrevolutionpc131.jpg" width='600' alt="" /></p>
<div class='quote'>The hacking mini game screen &#8230; You will soon dream about it at night</div>
</p>
<p><span class='iTitle'>Conclusion:  </span>I have to admit I was both enthusiast and scared at the idea of a new Deus Ex. We could have feared that a cross platform project would have a poor gameplay, but Eidos Montreal has listened to it&#8217;s fan community to bring you a total masterpiece. Of course, everything is not perfect, but Human Revolution has kept the strength of the first game : rewarding gameplay, well written plot, excellent global design &#8230; This game is definitely worth playing. And for those who played the other games, Eidos has taken care of the fan service, so you&#8217;ll find a lot of easter eggs &#8230;</p>
<p align='center'>
<img src="http://img88.imageshack.us/img88/6075/deuhumanrevolutionpc131.jpg" width='600' alt="" /></p>
<div class='quote'>&#8220;Hasta la vista &#8230; baby&#8221;</div>
</p>
<p><span class='iTitle'>UPDATE:  </span>It looks like <a href="http://www.cyberpunkreview.com/forums/profile.php?mode=viewprofile&#038;u=22">Stormtrooper</a> has intel that Eidos Montreal had been in contact with our little community for ideas about the latest DX.  I&#8217;m going to grep and forage through the forums to find the links/threads&#8230; </p>
<p><span class='iTitle'>UPDATE:  </span><a href="http://www.cyberpunkreview.com/forums/viewtopic.php?t=501"><strong>HERE&#8217;S THE THREAD!</strong></a>  It starts out simply enough with an announcement of a rumor of a possible DX3 being in the works.  Then people started chiming in about what they liked about DX, what they didn&#8217;t about <em>Invisible War,</em> and what they would like to see for #3.  <a href="http://www.cyberpunkreview.com/forums/viewtopic.php?p=19125#19125">Then KBlack suddenly realizes that Rene was from Eidos Montreal.</a></p>
<p>Was it worth the effort?  Zecalvin believes it to be so.  It goes to show that not all corporations are evil, and they can make stuff people would want to buy.  All they have to do is listen to their customers.</p>
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		<title>io9 Is Looking for America&#8217;s Most Cyberpunk Places.</title>
		<link>http://www.cyberpunkreview.com/cyberpunked-living/io9-is-looking-for-americas-most-cyberpunk-places/</link>
		<comments>http://www.cyberpunkreview.com/cyberpunked-living/io9-is-looking-for-americas-most-cyberpunk-places/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 03:45:39 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Internet Find]]></category>

		<category><![CDATA[Essays]]></category>

		<category><![CDATA[Cyberpunked living]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/cyberpunked-living/io9-is-looking-for-americas-most-cyberpunk-places/</guid>
		<description><![CDATA[Source: io9, and a few other places.


io9&#8217;s Charlie Jane Anders is looking for the most cyberpunk places in the USA.  Think you know of a place that qualifies? (...)]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://io9.com/5836264/the-most-cyberpunk-places-in-the-united-states-of-america-part-1">io9,</a> and a few other places.</p>
<p align='center'>
<img src="http://www.cyberpunkreview.com/images/Bladerunner02.jpg" alt="" /></p>
<div class='quote'>io9&#8217;s Charlie Jane Anders is looking for the most cyberpunk places in the USA.  Think you know of a place that qualifies?</div>
</p>
<p><span class='iTitle'>Cyberpunk is no longer the future.  </span><em>We&#8217;re living in an age in which many of the visions of creators like Bruce Sterling, William Gibson, Pat Cadigan and Ridley Scott are invading our world today.</em> (Opening paragraph from io9 article)</p>
<p>But you already knew that.  Right?</p>
<p>We&#8217;ve been following the technologies and events that show how we are rapidly advancing to a cyberpunk world, even if some of it is by accident.  Hacker wars, cybernetics, the Internet, megacorps, &#8230; these are now part of everyday life.  And io9 is looking for places in America that show the country hasn&#8217;t devolved into an ultra-conservative tea-fag-party run by brainless rape magnets.  There are people who do read Gibson and Sterling, opting to use Ayn Rand for kindling for their oil-barrel fires.  While other cities of the world have already made such the conversion, and inspired the cyberpunk vision, io9 wants America to join the party, whether it&#8217;s a private hackspace or a major metropolitan sprawl fulfilling the cyberpunk prophecy.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>From theory to practice.  </span>The sudden interest in finding cyberpunk places can be traced to an essay, <em>Cyberpunk Cities: Science Fiction Meets Urban Theory</em> by Carl Abott that was published in 2007.  You can download the essay from <a href="http://coms191spring2009.wikispaces.com/file/view/shenteresa+-+Cyberpunk+cities+-+Science+Fiction+Meets+Urban+Theory.pdf">here</a> via the <a href="http://liftlab.com/think/nova/2011/09/02/urban-theories-embedded-in-cyberpunk-stories/">Pasta &#038; Vinegar</a> blog.  P&#038;V found the essay interesting, but this particular paragraph caught his attention:</p>
<blockquote><p>Because the cyberpunk subgenre draws on ideas that ascribe power to technological change and global capitalism as all-encompassing forces, it offers relatively little direct guidance for planners. However, it does suggest the need for flexibility, for seeing plans as reflexive processes intended as frameworks for responding to inherent instability. It also suggests the value of creating opportunities for spontaneous and informal social institutions by loosening building codes, preserving low-rent commercial spaces, and making information infrastructures as ubiquitous and cheap as possible.</p></blockquote>
<p>In other words, planning should be less like &#8220;planning&#8221; and more like &#8220;adapting&#8221;.  Are there any places that are like that in America?</p>
<p>Yep&#8230;</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Vegas, baby!  </span>You want to focus on the underground?  Las Vegas would be the place to start.  Beneath the glitz and glamor of the strip&#8230;</p>
<p align='center'>
<img src="http://www.placehacking.co.uk/wp-content/uploads/2011/05/171147_10150369692505164_532595163_16633723_1501634_o-720x662.jpg" alt="" />
</p>
<p>&#8230; lies a very different reality of Vegas.</p>
<p align='center'>
<img src="http://www.placehacking.co.uk/wp-content/uploads/2011/05/20110508-191132_10150450746945164_532595163_17837403_923158_o.jpg" alt="" />
</p>
<p>More pics like these can be found on the <a href="http://www.placehacking.co.uk/2011/05/12/las-vegas-undercity/">Place Hacking</a> urban exploration blog, where they find not only a moment of clarity regarding their activities, but an underground economy that could very well be the definition of cyberpunkness:</p>
<blockquote><p>Given that our crew has now started squatting space in London, are we really all that different? And if we are bridging the gap between urban explorers and hobos, tramps and bums, following Anderson, what are we? Does that dreaded monstrosity the prohobo – the hobo that chooses to be homeless yet retains the ability to photograph, blog and scam the internet for money as well as picking pockets and robbing Liddle for fixtures to BBQ vegetables looted from the skip actually exist? Is this Donna Haraway’s cyborg, neither nature nor culture, human nor computer,  neither employed nor homeless? Are we becoming as liminal as the spaces we increasingly reside in? Are we finally getting close to the meld? I hope so, cause I can’t wait to pop.</p></blockquote>
<p><span class='iTitle'>OmniCorp Detroit.  </span> (<a href="http://omnicorpdetroit.com">Official OCD website/blog</a>)  The former Motor City has been one of the U.S.A.&#8217;s most cyberpunk cities for some time now.</p>
<p align='center'>
<img src="http://www.cyberpunkreview.com/images/robocop06.jpg" alt="" /></p>
<div class='quote'>Just a couple of minor details to make it complete.</div>
</p>
<p>OCD is best described as a group of artisans and tinkerers who are into, as they put it, <em>making, breaking, reshaping and hacking all sorts of things!</em>  They hold events like Maker Faires and Open Hack Nights.  Sound like the kind of group that could be helpful in an urban wasteland.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Microsoft&#8217;s House of the Future.  </span>Touch-top tables?  Refrigerators that can order food when you run low?  A hot tub with an underwater music system?</p>
<p align='center'>
<img src="http://cache.gawkerassets.com/assets/images/8/2011/08/200482-8b_dining-room_slide.jpg" alt="" />
</p>
<p><a href="https://www.pcworld.com/article/200473/microsofts_vision_the_hightech_home_of_the_future.html">A full-size model already exists,</a> complete with digital devices for walls and tabletops in the kitchen and living room.  It&#8217;s the kind of pad that only corporate-type cyberpunks - like Bill Gates - can afford.  Dare to dream.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Other points of interest.  </span>Some other spots include a hackerspace in New York City, a latino art gallery in San Francisco, and a converted Los Angeles warehouse.</p>
<p>Think you know of a place that qualifies?  Shoot an email to tips@io9.com, and if it does, it just might appear in io9&#8217;s next issue of <em>The Most Cyberpunk Places in the U.S.A.</em></p>
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		<title>Cyberpunk Review Now Part of The Cyberpunk Directory.</title>
		<link>http://www.cyberpunkreview.com/site-development/cyberpunk-review-now-part-of-the-cyberpunk-community/</link>
		<comments>http://www.cyberpunkreview.com/site-development/cyberpunk-review-now-part-of-the-cyberpunk-community/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 02:14:14 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Site Development]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/site-development/cyberpunk-review-now-part-of-the-cyberpunk-community/</guid>
		<description><![CDATA[After our outage last week, there&#8217;s been concern about what what to do and where to go should it happen again.

Now there&#8217;s a solution:  The Cyberpunk Directory. (...)]]></description>
			<content:encoded><![CDATA[<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/data.gif' width=600 alt='CPR outage.' /></p>
<div class='quote'>After our outage last week, there&#8217;s been concern about what what to do and where to go should it happen again.</div>
</p>
<p>Now there&#8217;s a solution:  The Cyberpunk Directory.  <a href="http://cyberpunked.org/cypkdir/"><img src="http://cyberpunked.org/cypkdir/button.gif" alt="the Cyberpunk Directory" style="border:none"></a>  Just push the button to get there&#8230; or to activate your computer&#8217;s auto-destruct system.</p>
<p>Special THX goes to Seph, Tonehog, and all the sites now listed in the directory&#8230; including us.  Further details can be found on the directory site as well as <a href="http://cyberpunkreview.com/forums/viewtopic.php?t=2336">Seph&#8217;s forum post about the project.</a></p>
<p>&nbsp; </p>
<p><span class='iTitle'>But wait!  There&#8217;s more!  </span>There&#8217;s also a <a href="http://cyberpunkforums.com/">community forum</a> in case ours is not available.  The link is in our header along with our local forum link.  Better go register and say hi.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/1273060756060.jpg' alt='1273060756060.jpg' /></p>
<div class='quote'>Now to RTFM&#8230;</div>
</p>
<p>&nbsp; </p>
<p><span class='iTitle'>The first three rules for all computer users:</span></p>
<p align='center'>
1) Backup your data.<br />
2) BACKUP your data.<br />
3) BACKUP YOUR DATA!</p>
<p>Before I wasn&#8217;t certain if my access level would allow me to backup CPR, but after RTFM (read: poking through the menus) I just needed to activate a plug-in, and now I can backup the site&#8230; or at least the database &#8220;tables&#8221; that power WordPress.  Whether or not that would also include the front-page posts and the pics uploaded for them&#8230; I&#8217;ll find out this weekend when I try the first backup.</p>
<p>In the mean time, feel free to cruise the neighborhood, and watch out for drive-bys!</p>
]]></content:encoded>
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		<title>IBM&#8217;s New Chip Thinks For Itself.</title>
		<link>http://www.cyberpunkreview.com/news-as-cyberpunk/ibms-new-chip-thinks-for-itself/</link>
		<comments>http://www.cyberpunkreview.com/news-as-cyberpunk/ibms-new-chip-thinks-for-itself/#comments</comments>
		<pubDate>Mon, 22 Aug 2011 01:44:21 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Rise of the Robots]]></category>

		<category><![CDATA[News as Cyberpunk]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/news-as-cyberpunk/ibms-new-chip-thinks-for-itself/</guid>
		<description><![CDATA[Source:  IBM via Engadget and VentureBeat


Today (18-Aug-2011), IBM researchers unveiled a new generation of experimental computer chips designed to emulate the brain&#8217;s abilities for perception, action and cognition. (...)]]></description>
			<content:encoded><![CDATA[<p>Source:  <a href="http://www-03.ibm.com/press/us/en/pressrelease/35251.wss">IBM</a> via <a href="http://www.engadget.com/2011/08/18/ibms-cognitive-computing-chip-functions-like-a-human-brain-her/">Engadget</a> and <a href="http://venturebeat.com/2011/08/17/ibm-cognitive-computing-chips/">VentureBeat</a></p>
<p align='center'>
<img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/ibm-brain-1313664515.jpg" alt="" /></p>
<div class='quote'>Today (18-Aug-2011), IBM researchers unveiled a new generation of experimental computer chips designed to emulate the brain&#8217;s abilities for perception, action and cognition. The technology could yield many orders of magnitude less power consumption and space than used in today&#8217;s computers.</div>
</p>
<p><span class='iTitle'>This is your brain on a chip.  </span>Last Thursday IBM announced the development of a new computer chip that works like a human brain (<a href="http://www-03.ibm.com/press/us/en/pressrelease/35251.wss">press release here</a>).  Not content with pwning Jeopardy!, Big Blue is now looking to take artificial intelligence to the next level&#8230; or at least another step closer to human.</p>
<p>The chips are part of the DARPA funded project SyNAPSE (Systems of Neuromorphic Adaptive Plastic Scalable Electronics) and their production is completion of phase one.</p>
<p align='center'>
<img src="http://venturebeat.files.wordpress.com/2011/08/ibm-brain-1.jpg" alt="Dharmendra Modha (Venture Beat pic)" /></p>
<div class='quote'>Dharmendra Modha, principal investigator:  &#8220;This is the seed for a new generation of computers, using a combination of supercomputing, neuroscience, and nanotechnology,” Modha said in an interview with VentureBeat. ”The computers we have today are more like calculators. We want to make something like the brain. It is a sharp departure from the past.”</div>
</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Think about this.  </span>The idea behind the SyNAPSE project is to create computers with human-like abilities;  Computer chips that accurately mimics the operations of the brain.  IBM&#8217;s chips can do things like navigate and identify objects and patterns, but the ultimate goal would be to analyze more complex systems and learn.  Yes, <em>learn.</em>  All while using less power than current technologies can.</p>
<p>But this is a DARPA project.  DARPA, as in the Mad Scientist division of America&#8217;s DoD.  The same people who made the Internet possible.  Most likely, this is being developed for some sort of military analysis and strategy generation system, like a high-stakes chess machine.</p>
<p>But isn&#8217;t that how Skynet started?</p>
<p align='center'>
<img src="http://venturebeat.files.wordpress.com/2011/08/watson-2-013.jpg" alt="Watson on Jeopardy!" /></p>
<div class='quote'>Alex Trebek:  &#8220;The answer:  The human race&#8230; Watson&#8221;<br />
Watson:  &#8220;What is screwed?&#8221;<br />
Alex:  &#8220;Correct!&#8221;</div></p>
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		<title>Gunhead&#8217;s Interview with Max Capacity</title>
		<link>http://www.cyberpunkreview.com/interviews/gunheads-interview-with-max-capacity/</link>
		<comments>http://www.cyberpunkreview.com/interviews/gunheads-interview-with-max-capacity/#comments</comments>
		<pubDate>Mon, 08 Aug 2011 01:37:10 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Cyberpunk Review Exclusive]]></category>

		<category><![CDATA[Cyberpunk Art]]></category>

		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/interviews/gunheads-interview-with-max-capacity/</guid>
		<description><![CDATA[Coming off his successful interview of Bruce Sterling, Gunhead has scored another interview.  This time, an artist known as Max Capacity gets to play Q &#038; A. (...)]]></description>
			<content:encoded><![CDATA[<div class='quote'>Coming off his successful interview of Bruce Sterling, Gunhead has scored another interview.  This time, an artist known as Max Capacity gets to play Q &#038; A.  Some of Max&#8217;s work is shown below as Gunhead felt they were relevant to the conversation.</p>
<p>If you want to see all of Max&#8217;s work, head on over to <a href="http://www.flickr.com/photos/max-capacity/">his Flickr page.</a>  Just make certain you have plenty of time to check his 4000+ pieces of work.</div>
<p><span class='iTitle'>GH - </span>First off, since we&#8217;re a pretty technical bunch at CPR, how exactly do you make this art? I&#8217;m seeing circuit-bent game cartridges, distorted VHS tapes, and pixel art. How did you end up settling on these media?</p>
<p align='center'><img src="http://farm5.static.flickr.com/4143/4900773222_c3ff3e5f7d_z.jpg" alt="" /></p>
<p><span class='iTitle'>MC - </span>I use lots of different techniques. For me, the most interesting part is the crossover from analog to digital and vice versa. Lots of my pixels start out on a VHS tape, which I capture digitally and then convert using mostly homebrew and open source software for converting things to old computer formats, like C64 and ZX Spectrum. Then I usually do some post processing frame by frame and recompile as a video or animated GIF. Then I might send that back out into an analog TV and record it to a VHS and then recapture that VHS tape and make a new AVI or GIF. the process is endless, and I get all sorts of interesting by-products along the way. the serial degradation is extremely enjoyable to me</p>
<p>the reason I choose these materials is mostly a budget issue, in the case of the VHS and video game stuff. Everyone is throwing away their old VCRs, tapes, Nintendos, and I can&#8217;t stand to see those things thrown out. Lately I&#8217;ve been lucky enough to have nice people sending me their old video tapes rather than toss them.</p>
<p>For pixels, I suppose it&#8217;s another lo-fi medium but in a digital environment. One fascination of mine is the (my) inability to rip the pixel data from the cartridges. I need to learn how to dump the rom chips from cartridges. But in the meantime, I use lots of emulators to source my pixels.</p>
<p><span class='iTitle'>GH - </span>Now this would all be fascinating enough, but you tend to choose some pretty interesting base material, like the 1995 Johnny Mnemonic film, and the subject of your &#8220;Degrading Sex&#8221; set. How do you choose which films to process, and what do you look for in a movie when it&#8217;s being considered for your work?</p>
<p align='center'><img src="http://farm5.static.flickr.com/4117/4785710361_4640fd685d_z.jpg" alt="" /></p>
<div class='quote'>(caption: 0341 from Degrading Sex)</div>
<p><span class='iTitle'>MC - </span>I honestly don&#8217;t choose much at all. I process any tape I can get my hands on. I recently did Sleepless in Seattle. I might not end up taking anything out of a particular movie, but I almost always at least capture it. Sometimes I might skip Star Wars or something everyone&#8217;s seen a million times. My favorite TV and movies, I almost hoard and try to go through them when I&#8217;m really motivated. I&#8217;m always worried I&#8217;ll miss something great.</p>
<p align='center'><img src="http://farm6.static.flickr.com/5220/5471474629_c09f6fc27d_o.jpg" alt="" /></p>
<p><span class='iTitle'>GH - </span>You seem to have a dualism of styles, where one is the more popular, colorful retro style involving a lot of pixel art; and the other is the darker, more futuristic look mostly concerning tape manipulation. Is this a conscious difference, or just one that&#8217;s kind of developed organically?</p>
<p align='center'><img src="http://farm7.static.flickr.com/6030/5885462718_76e5b6251e_z.jpg" alt="" /></p>
<p><span class='iTitle'>MP - </span>I think it was something of a divergence. I started out doing more pixel work, but that lead to circuit bending NES cartridges and consoles. Then I wanted to capture what I had done in a cleaner more efficient way than taking pictures of the TV. Someone suggested an analog capture card. So that lead to the VHS work. I guess it&#8217;s the aesthetic. Both in pixels and tapes, I&#8217;m drawn to the degradation and entropy. A glitched NES cartridge, or an old damaged tape. I end up mixing the styles and processes to some extent, but there is still that divide.</p>
<p>I guess maybe it&#8217;s the duality in me, or the duality of humans. I&#8217;m anxiously awaiting the downward spiral of human civilization, but at the same time I&#8217;m secretly optimistic about the future.</p>
<p><span class='iTitle'>GH – </span>Aren&#8217;t we all! Well, all of us here. So being a prolific artist and having contact with stylish, influential young people with great drugs, would you say that Cyberpunk Culture is exerting greater influence these days? If so, could you speculate on the reason for this?</p>
<p><span class='iTitle'>MP - </span>Oh definitely. When I was younger, the entire cyberpunk genre was like a vision of the near-future that I was really hoping would come to pass. And I feel like it&#8217;s all happening now. I mean, I&#8217;m pretty much doing the same thing I did when i was 15. Drinking and smoking in my room on the computer. But now everyone else is too. I&#8217;m a big William Gibson fan, and it seems to me like reality gets closer to his version of the world all the time. I think maybe it&#8217;s the stale economies of the developed world, and the growing economies of the developing world, and Moore&#8217;s law regarding technological advancement. I still don&#8217;t know how the internet became cool though.</p>
<p><span class='iTitle'>GH – </span>Lastly, we keep hearing about how popular culture has lost all originality and is instead settling for bad remakes and sequels. What, if anything, do you see as saving us from this terrible fate? Do you think we need to go around spiking producer&#8217;s Pellegrino with LSD, or will something show up on it&#8217;s own?</p>
<p><span class='iTitle'>MP - </span>That&#8217;s not a bad idea! I think that we&#8217;re probably doomed for now. But I figure there will be some kind of reactionary movement eventually. Like the way realism was a reaction to romanticism. It&#8217;s probably going to get way worse until it&#8217;s so bad it forces a change. One small positive sign I&#8217;ve noticed is that Netflix streaming has introduced a huge number of people to old science fiction and horror movies they might not have been aware of. I&#8217;m hoping that will increase the general appetite for genre movies (and books). Maybe people will stop going to see X-Men sequels because they&#8217;re not worth the price of going to a theater, and they could stay home and watch Mutant Hunt or Short Circuit. Then the money might talk the executives into taking some risks.</p>
<p><span class='iTitle'>GH – </span>I&#8217;ll definitely be looking forward to that day. Max, it&#8217;s been great talking with you, keep doing what you do and stick around on the forums if you have the time.</p>
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		<title>HacX (A Doom II TC)</title>
		<link>http://www.cyberpunkreview.com/cyberpunk-games/hacx-a-doom-ii-tc/</link>
		<comments>http://www.cyberpunkreview.com/cyberpunk-games/hacx-a-doom-ii-tc/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 02:10:11 +0000</pubDate>
		<dc:creator>Mr. Roboto</dc:creator>
		
		<category><![CDATA[Cyberpunk Games]]></category>

		<guid isPermaLink="false">http://www.cyberpunkreview.com/cyberpunk-games/hacx-a-doom-ii-tc/</guid>
		<description><![CDATA[Game Review By: Mr. Roboto
Year: 1997
Developed by: Banjo Software
Platforms: Doom II and ports thereof
Versions Reviewed: 1.2, 2.0 r55
Official Site: Dr. (...)]]></description>
			<content:encoded><![CDATA[<div>
<p><span class='iTitle'>Game Review By:</span> Mr. Roboto</p>
<p><span class='iTitle'>Year:</span> 1997</p>
<p><span class='iTitle'>Developed by:</span> Banjo Software</p>
<p><span class='iTitle'>Platforms:</span> Doom II and ports thereof</p>
<p><span class='iTitle'>Versions Reviewed:</span> 1.2, 2.0 r55</p>
<p><span class='iTitle'>Official Site:</span> <a href="http://www.drnostromo.com/hacx/index.html">Dr. Nostromo&#8217;s HacX Twitch &#8216;n&#8217; Kill</a></p>
<p><span class='iTitle'>Degree of Cyberpunk Visuals:</span> High</p>
<p><span class='iTitle'>Correlation to Cyberpunk Themes:</span> High</p>
</div>
<div><span class='iTitle'>Rating:</span> <span class="rating">6</span> out of 10&#8230; <strong>for now.</strong></div>
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<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/terminatrix-terminated.jpg' alt='Terminatrix Terminated' /></p>
<div class='quote'>In HacX, you&#8217;ll get to do two things;  Kick ass and chew gum.  You did remember to bring gum&#8230; right?</div>
</p>
<p><span class='iTitle'>Overview:  </span>Released over a year after Quake, HacX (pronounced &#8220;hacks&#8221;) was pretty much <em>Doom</em>ed from the start&#8230; along with every other Doom-like game.  Banjo Software spent $5K US for a license to market HacX as a Doom II TC, but it was rushed to market in the wake of the technically advanced Quake&#8230; and failed faster than you can say &#8220;nailgun.&#8221;  There was supposed to be a 3D version called HacX 2, but rapid advances in gaming engines, and other forms of interference, kept that project on hold.</p>
<p>With retro-gaming popular these days the original HacX has since been released as freeware.  Additionally, version 1.2 is available that no longer needs Doom II to run, just a supported source port like ZDoom.  Plus, a version 2 is being worked on with improved graphics and better level design.  Hopefully, the end result will be what HacX should have been when it was first released.  While no Quake/Unreal/Halo/Whatever killer, HacX looks like it had the potential to hold its own against the more advanced shooters.  At least, it could be on par with <a href="http://www.cyberpunkreview.com/cyberpunk-games/marathon-from-our-reviewer-forums/">Marathon.<br />
</a></p>
<p>&nbsp; </p>
<p><span class='iTitle'>The Story:  </span><a href="http://www.drnostromo.com/hacx/story.html">From the official site:</a></p>
<blockquote><p>
G.E.N.I.E. Rules.</p>
<p>Whole cities lie in ruins. Entire countries laid waste. Over 5 billion people dead, used for food, or for genetic mutation experiments. Situation: Hopeless.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/hacx-slaughter.jpg' alt='HacX slaughter' /></p>
<div class='quote'></div>
</p>
<p>Get over it!! You&#8217;ve got work to do.</p>
<p>The Story of Danny Evanger, Written by Holt Satterfield</p>
<p>   Okay. So you&#8217;re going along, minding your own business, which just happens to be hacking into other people&#8217;s databases, when your latest hack, some hi-tech company, catches you on-line and sends over some government jerk to arrest you. Mother said there&#8217;d be days like this. You broke a few national and international laws. So what&#8217;s the big deal?! Hacking is what hackers do! But seems like you hacked into the wrong database this time. Ultra-secret and all that. Genemp Corporation. Some biotech something or other. Database called itself GENIE. Something peculiar in that. Awfully sophisticated database. Especially if it caught you in the middle of hacking, and you&#8217;re the best, it&#8217;s eerily sophisticated. Like it can actually think, or something.</p>
<p>So they send you packing&#8230; to the federal pen. For the rest of your natural life. No computer, no gear, nothing. Total drag. Cement and bars, and the other guys inside aren&#8217;t exactly your average beefcakes. They catch a glance at your cyber-jockey derrière and get a wet gleam in their eye. So what you do for the next twelve months is hit the weight room&#8211;hard and fast! You pump iron like your life depended on it&#8211;and it does. You learn to sleep with one eye open. Punching the heavy bag becomes your breakfast; tae-kwon-do your lunch, and for dinner&#8230; well, you gotta eat sometime. And practice? Plenty. &#8216;Cause these boys got a gleam in their eyes that won&#8217;t go away. But how you&#8217;ve changed! Over once scarecrow arms, muscles wrap tight and heavy, and you&#8217;ve got a fu-kick that makes the boys call you &#8220;Sir&#8221;. Before you were just an average pencil-necked geek, now you could grace the front of Muscle and Guns Magazine. And just in time, too.</p>
<p>Because one day you return to your cell to find a tight-lipped, little man in a black suit with a bad haircut. Won&#8217;t give his name, but says he&#8217;s a Government Agent with the Subcommittee. Which subcommittee? The Subcommittee. The guy&#8217;s a regular riot; just one clown shy of a circus. But you listen, &#8217;cause heck, you&#8217;ve got all the time in the world.</p>
<p>And so he tells a tale&#8230;. of world-wide communication blackouts, computer network shutdowns at governmental and military installations, international stock market crashes, and what might seem unbelievable&#8230;. armies of cannibal zombies roaming the globe, laying waste to everything in their path! Nothing fancy, just your everyday global chaos. The President has declared martial law, but they&#8217;ve lost contact with parts of the armed forces, and some of these rogue military units are assaulting urban centers. The country is being decimated!</p>
<p>And you thought you had it rough! So, why tell you? Because you&#8217;re the best Hacker in the business. And they think they know who&#8217;s behind this weirdness&#8211;a consortium of powerful, international hi-tech conglomerates, but they can&#8217;t get close enough to be certain. So far every government agent they&#8217;ve sent in has yet to return. They need you to infiltrate these corporate databases and find out what&#8217;s going on.</p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/hacx.jpg' alt='HacX screencap' /></p>
<div class='quote'>This looks like a clue.</div>
</p>
<p>What&#8217;s more, they want to surgically install a military-grade Genemp Microtel into your frontal cerebral lobe. A what, where? A new, experimental cyber device that allows you to cyberleap from one terminal to another using cyberspace as if it were a taxicab.</p>
<p>So what&#8217;s in it for you? You get to keep the Microtel and have lunch with the President. You laugh, &#8217;cause you&#8217;ve heard better offers from the guys with the gleam in their eyes. Oh, he adds, there&#8217;s $20 million in gold. Suddenly you feel patriotic. Ah, why not?</p>
<p>There&#8217;s only one hitch to getting the gold, the Agent says. What? You gotta stay alive.
</p></blockquote>
<p>&nbsp; </p>
<p><span class='iTitle'>Pick your poison.  </span>Currently, there are <em>three</em> versions of HacX currently available online.  Version 1.1, the original retail version, can be found most any-warez (pun <em>intended</em>) and requires Doom II, at least the WAD file, to work.  Version 1.2 is a complete IWAD, meaning the only thing required to play is an appropriate port of Doom II.  A version 2 RC 55 is available from the <a href="http://tobeking.19.forumer.com/viewtopic.php?t=105">HacX developer&#8217;s forums,</a> but I should warn you that it is still a work in progress. </p>
<p align='center'>
<img src='http://www.cyberpunkreview.com/wp-content/uploads/digiota-before.jpg' alt='Digi-Ota 1.2' /><br />
<img src='http://www.cyberpunkreview.com/wp-content/uploads/digiota-after.jpg' alt='Digi-Ota 2 (proposed)' /></p>
<div class='quote'>A quick comparison of how the downtown part of Digi-Ota looks (v1.2) to a possible v2.0 vision.</div>
</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Unfinished Business  </span>How much of a work-in-progress is v2.0?  Map 06 (&#8221;Digi-Ota&#8221;) doesn&#8217;t have an exit yet, or the exit is inaccessible in the map&#8217;s current form.  Be prepared to cheat, unless you can hack the map from v1.2.</p>
<p>Also, several maps don&#8217;t exist in the RC version (actually, they use a rather small, quick-and-dirty default map).  Currently, they&#8217;re working on those maps.</p>
<p>Hopefully, they&#8217;ll be done faster than Duke Nukem Forever.  But after some 13 years of development so far, I wouldn&#8217;t hold my breath just yet.</p>
<p>&nbsp; </p>
<p><span class='iTitle'>Conclusion.  </span>Killed before its time, HacX is one of those game mods that should have been bigger and better than what we got.  Even with its few fans devoting themselves to elevating HacX to what it should be, it&#8217;s taking longer than <em>Duke Nukem Forever</em> did in development hell.</p>
<p>Despite its development problems, HacX is definitely one Doom 2 mod for cyberpunk fans, or anyone bored with the whole Doom/Heretic/Hexen demon-slaying fare.</p>
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