April 23, 2007

Cl.One

Movie Review By: SFAM

Year: 2005

Directed by: Jason Tomaric

Written by: Jason Tomaric

IMDB Reference

Degree of Cyberpunk Visuals: Medium

Correlation to Cyberpunk Themes: High

Key Cast Members:

  • Derek Strombourg: Jeff St. Clair
  • Orin Stalward: Bill Caco
  • Joshua Adams: Gary Skiba
  • Valerie Renee Law: Mira DelForna
Rating: 5 out of 10


Cl.One screen capture

Overview: There have been some truly interesting projects in the no-budget Sci-Fi indie movie business. One of the most impressive is Jason Tomaric’s Cl.One. Made for a budget of only 25,000, Tomaric tapped into the power of mass collaboration to solicit help from half the city of Cleveland, Ohio. While I might have a number of issues with the movie itself, nobody viewing the effects and look of Cl.One would ever think they were produced on a shoestring. In short, the Tomaric was able to pull together a far more professional looking movie based on personality alone. In a Wired article, Tomaric guestimates that he received somewhere between 1.7 to 2 million in free goods and services. The tagline for this movie is “3,000 extras. 48 locations. 650 digital effects…. Made by one kid out of his parents’ basement.” Count me as impressed!

 

Cl.One screen capture

 

The Story: Due to a horrible nuclear world war, the last vestiges of humanity can no longer procreate. The damage caused by radiation has genetically mutated the remaining inhabitants. So now, humanity exists in pockets of globed cities that are administered in a surveillance-type society mode. The cities are connected via a series of high—speed tunnel trains. The hope is that genetic research and cloning will offer a continuation of the species. Unfortunately, an anti-government resistance movement called Spectrum has also arisen.

 

Cl.One screen capture

 

Unfortunately, cloning seems to yield fully formed, but soul-less, mindless humans. In essence they are empty shells. To transform these clones into living beings, it is hypothesized that a human will be found who’s DNA has not been irradiated, and who’s genetic sequence will be an exact match needed to give life the clones. In doing so, humanity’s future will be restored.

 

Cl.One screen capture

 

Chancellor Derek Strombourg, the head New Athens who is beset by the loss of his only child who died due to radiation damage, has created a school of the best and brightest. But this is just a front for his real goal – to test all students with the hopes of finding the “one” – the one with the genetic match necessary to bring the dormant clones to life. After four years of searching, he finally has a match - Student Orin Stalward. To make this work, he has to initiate the experiment right at the moment that Stalward is planning on taking his own life. To make matters worse, Spectrum, the anti-government “terrorist” organization headed up by Joshua Adams is causing significant problems to Strombourg’s leadership, both in its attacks and in its intrusion into Orin’s life.

 

Cl.One screen capture

 

The Pacing and Story Issues: From a pacing standpoint, Cl.One starts off with an impressive “bang” and goes downhill from there. Cl.One is at best a very complicated story. I consider myself fairly astute at this point in picking up various cyberpunk themes and storylines, but still found that it took me two or three viewings just to get the jist of Cl.One’s basic plot (this is different from say, taking two or three viewings to “figure out the meaning” of movies like Oshii’s Avalon for instance). Adding to this is the relatively meandering pacing, where most of the story complications are narrated. If you aren’t awake enough to catch and assimilate a myriad of facts in seemingly innocuous dialogue moments, you’ll miss the meaning of the later scenes. In totality, the project doesn’t come together. There are a lot of interesting themes and ideas, but the execution falls short. Had they done this over, my suggestion would be to transform more story points into active story points versus narrating or orating them over a the first third of the movie. Even more problematic is the change in actor focus near the end of the movie – the “exciting mindfuck twist” finish at the end is always cool, but the change of context really muddies the overall experience.

 

Cl.One screen capture

 

The Acting: The acting in Cl.One is certainly nothing to write home about. Jeff St. Clair as Derek Strombourg is really the only one who delivers a consistent performance. That said, there are very few clunkers either. Nobody truly embarrass themselves, and you never really get the feeling you’re watching a cheesefest trainwreck. While this isn’t exactly a ringing endorsement, keep in mind that this cast is almost comprised completely of amateurs. Not even the director had any experience prior to this shoot. While there were few clunkers, there was also distinct lack of emotional “umph” that really detracted from the overall experience. The stilted, uneven dialogue dialogue contributes to this in that it really doesn’t give the cast much to work with. Everyone was playing their parts but the performances as a whole came off as flat, which reflected poorly on an already slow-paced flick.

 

Cl.One screen capture

 

The FX: One of the best ways to cut corners on low-to-no budget science fiction projects is the selection of interesting locations. Cl.One excels in transforming seemingly ordinary locations into cool science-fiction settings. In all, fourty-eight Cleveland locations where used, including a nuclear power plant, a jail and Nasa locations. But perhaps the most interesting was the laboratory, which was created in a beer brewery. While one or two of the FX scenes look cheap (primarily the train sequence), the majority of the CG used in this Cl.One worked wonderfully. The FX and overall production values were generally what you would expect from a professional film, not a no-budget indie flick. Cl.One creates a look similar to Sky Captain and the World of Tomorrow, in that the entire film has been sent through digitized color filtering. While the overall look was professional, it served to drab-down the picture, which didn’t work well when combined with flat acting and slow pacing.

 

Cl.One screen capture

 

Blank Clone Bodies? One of the “take on faith” science points that Cl.One asks the viewer to swallow is the idea that they can make cloned bodies which are “blank” – meaning they have no soul, no memories and no personalities. The big challenge involves figuring out how to make these blank bodies get magically filled by finding the right matching genetic sequence to give life to a thousand frozen embryos. . All sorts of questions that might go through your head are all bypassed – why can’t the way that cloning today works still work in the future? Also, if they have all this expertise at genetic engineering to the point that they “know” the match they need, why can’t they modify the genetic code prior to uploading? Even more problematic, if they are transferring DNA sequences, why does the state of the person whom the DNA is from matter (Orin needed to be suicidal for his thoughts to not transfer to the clones)? You can ask those questions if you buy-in to the idea that clones can be made without souls or thinking, etc. This is an extreme version of the blank-slate approach, one which is nonsensical on its face, and one which they provide absolutely no rationale for in the narrative.

 

Cl.One screen capture

 

The Bottom Line: Cl.One has some terrific things going for it, but in the end, I like the background story of its production far more than I like the movie itself. Truly, I absolutely loved the “making of” featurette. That large segments of Cleveland pitched in for free to make this movie is a crowing achievement, one which should be celebrated. In orchestrating this dynamic, Jason Tomaric shows himself to be a true film making talent. And while the lighting and production values are high quality, the movie itself just doesn’t come together. The score is way too emotional and dominating when matched with the scenes, the actor performances and dialogue. The story doesn’t hold together, and the “twist” near the end makes you seriously question the character focus choices throughout the movie. On a positive note, the lighting and visuals were consistently interesting. Because of this and the background of the production, I would recommend Cl.One to anyone interesting in indie Sci-Fi flicks.

 

This post has been filed under Security-Surveillance State, Memory Modification, Dystopic Future Movies, 5 Star Rated Movies, Cyberpunk movies from 2000 - current by SFAM.

Movie Review By: SFAM

Year: 2004

Directed by: Hiroki Yamaguchi

Written by: Hiroki Yamaguchi

IMDB Reference

Degree of Cyberpunk Visuals: High

Correlation to Cyberpunk Themes: High

Key Cast Members:

  • Luchino: Luchino Fujisaki
  • Elevator Operator: Ninalada Mochiduki
  • Business Man: Viblio Sawatsukumori
  • Housewife: Alamocia Nakaji
  • Headphone Guy: Nocosh Utsunomiya
  • Serial Rapist (prisoner): Zitacock Obitani
  • Bomber (prisonor): Calpico Teranouchi
Rating: 7 out of 10

 


Helevator: The Bottled Fools Screencap

 

Overview: One thing I love about Indie movies is the opportunity for complete originality. Indie director Hiroki Yamaguchi delivers a strange, but very well made micro-budget movie that is truly unique. From viewing the extras, virtually every part of the set was designed by searching through junkyards for throw-offs. Similar to the Cube, Hellevator: The Bottled Fools largely takes place on a single set. Similar to Brazil, the world of Hellevator is a bizarrely dystopic surveillance society where things just don’t seem to work right. Nobody got paid who worked on this, but you wouldn’t know it from the quality. Hellevator definitely has its own feel.

 

Helevator: The Bottled Fools Screencap

 

The Setting: Hellevator takes place in a non-specific dystopic near future, where a colony of people have long ago decided to move underground. While some aspects of life clearly involve advanced technologies, there is a strong analog, mechanistic component to society. Now, all life takes place in a very large megalopolis comprised of a set of very large levels and tunnels. Life is fully governed by an omnipresent security force, who have cameras in all key locations. Over 130 levels in all, each has a specific purpose. Some have hospitals or schools, others are power centers, and Level 99 is the prison ward. Because everything is underground, issues related to air quality are at a premium. Smoking is illegal, and merits a death sentence. To get from each level, people use these very large, mechanical elevators.

 

Helevator: The Bottled Fools Screencap

 

The Story: The beginning of Hellevator starts off with a television report of a set of explosions on Level 138, which ends up killing over 100 people. The police have pegged a few suspects of causing this crime, both of which ended up stuck on an elevator which malfunctioned during the explosion. Flashback to Luchino (played by Luchino Fujisaki) who is a troubled teen-age girl living on Level 138 who is on her way to school, which is on Level 4. She has a penchant for rebelling against the system and starts her day by illegally purchasing cigarettes from a drug dealer. Unfortunately, she almost gets caught, and ends up leaving her still burning cigarette butt at the power center near a set of flammable fluid containers.

 

Helevator: The Bottled Fools Screencap

 

Luchino gets on the elevator to take her to level 4, which is where the rest of the story takes place. On each floor, new people get on while others leave. Eventually when the elevator gets past 110, the elevator operator announces that they have entered the “express mode” – no more stops should occur for a long time. At this point, the elevator is holding the white-gloved elevator operator (Ninalada Mochiduki), a business man (Viblio Sawatsukumori), a woman with a baby carriage (Alamocia Nakaji), a quite guy with headphones (Nocosh Utsunomiya) and Luchino. Unfortunately, the elevator is force-stopped at level 99, the prison level. Two prisoners, one a bomber (Calpico Teranouchi), and the other a serial rapist (played wonderfully by Zitacock Obitani) get on with a very unstable young prison guard. Shortly afterwards, the explosion on Level 138 occurs. This causes the elevator to malfunction, and the small group is now stranded.

 

Helevator: The Bottled Fools Screencap

 

The malfunctioned elevator becomes a powder keg for runaway paranoia. The prison guard starts to lose it, and through a strange sequence of events, causes the prisoners to become free. The rapist quickly beats the guard to a pulp, which ends with a sequence where he takes a bite out of the guard’s neck. From there the prisoners sadistically start to impose their will on the beleaguered elevator participants. The rapist starts to do his thing on the elevator operator and eventually starts kicking Luchino. Luchino starts to have flashbacks of times when her father abused her similarly - Luchino eventually snaps. She picks up the gun and starts to repeatedly shoot the bomber prisoner.

 

Helevator: The Bottled Fools Screencap

 

From there, the story devolves into a repetitive set of sequential events which cause various people on the elevator to lose control. Some result in murders while others result in interesting character expositions. Throughout, the mood is high tension paranoia. Eventually, the THX-1138-like guards break the remaining few left alive. The story then connects back to the police detective, who is in the process of interviewing those that survived the elevator trip. The ending, not discussed here, provides a different take on the world which this future takes place.

 

Helevator: The Bottled Fools Screencap

 

The Acting: The acting in Hellevator is far better than one would expect in a movie where nobody was getting paid. Luchino Fujisaki turns in a solid performance as a person devolving back into psychosis. Zitacock Obitani is terrific as an extremely bizarre serial rapist, and almost makes the movie a must-watch all by himself. The rest of the cast works. The only stand-out lousy performance is turned in by the blond haired prisoner guard, but he doesn’t last long enough to matter.

 

Helevator: The Bottled Fools Screencap

 

The Cinematography: Hellevator, uses two omnipresent color schemes: within the elevator, everything is dingy yellows and greens. For the police interrogation scenes, everything is dark blue. Yamaguchi makes liberal use of perspective shots, sometimes involving fish-eye lenses, and frequently looking down or up at the participants. In short, Yamaguchi makes the most of a very limited budget and set. He even throws in a Matrix slo-mo shot that was apparently filmed with a single camera.

 

Helevator: The Bottled Fools Screencap

 

System Service Staff as Robots: In Hellevator, the elevator lady acts completely robotic until the convicts break things. Her overt disposition is of a person who never gets rattled, never intimates a personal connection, and never changes her demeanor regardless of the surroundings. In a sense, she is the perfect employee for the underground megalopolis. Similar to movies like Brazil or 1984, the elevator lady represents the humans as machines metaphor. In this view, we are nothing more than a single redundant part – a cog in a massive machine. For the ideal system employee, individualism has been quashed in favor of ritualized, repeatable routines.

 

Helevator: The Bottled Fools Screencap

 

Telepathy: Hellevator does a good job of integrating telepaths into its strange world. The majority of the people are normal, and do not recognize the telepaths. In Hellevator, the Telepaths are able to notice when another uses their sensory perception. What makes Yamaguchi’s view of telepath’s somewhat interesting is he also touches on their ability to see others’ memories. This leads to some interesting flashbacks of others’ experiences on the elevator. More interesting though is the fact that Luchino’s personal psychosis colors her views of the others’ memories. This turns reading thoughts into something far less precise, and in the end makes it more believable.

 

Helevator: The Bottled Fools Screencap

 

Repression Exposed by Extreme Psychological Pressure: Hellevator explores extreme psychological pressures on a group of already unstable people. Everyone stuck on the elevator is hiding something significant about themselves. The businessman is potentially a bioterrorist; the woman with the crib is hiding groceries instead of a baby, and the quiet guy in the corner is masquerading as a cop. Luchino had been abused by her father to the point that she eventually flipped and killed him. She has since repressed her issues but when placed in a similar circumstance, Luchino responds similarly and goes on to murder one of the convicts. Her perception of reality starts to bear little resemblance to the rest. The robotic elevator woman turns into an emotional basket case. Although this is a fully reasonable reaction to an attempted rape, the contrast shown is with her earlier robotic persona. In fact, everyone, when thrown into this circumstance acts in wholly strange ways.

 

Helevator: The Bottled Fools Screencap

 

The Bottom Line: If you like Extreme Japanese Cyberpunk movies, Hellevator: The Bottled Fools is well worth a watch. There’s quite a bit of blood and gore, but not when compared to some of the more extreme straight Japanese horrors. The plot is pretty straightforward once the movie gets moving – I would have wished for a bit more interplay between the plot points. Also, there are a number of plot points which were touched on as significant, but were never completed. But overall, the movie is original and interesting. Little throwaways like the child’s pet brain only add to the fun. Yamaguchi and crew really make the most of their set and the overall shoot. This one will stay with you for a few days.

 

Page 2: More Screencaps –>>

 

This post has been filed under Dystopic Future Movies, Security-Surveillance State, Horror, 7 Star Movies, Japanese Cyberpunk, Surreal Cyberpunk Movies, Good low-budget movies, Cyberpunk movies from 2000 - current by SFAM.

March 16, 2007

Sneakers

Movie Review By: Mr. Roboto

Year: 1992

Directed by: Phil Alden Robinson

Written by: Phil Alden Robinson, Lawrence Lasker, Walter F. Parkes

IMDB Reference

Degree of Cyberpunk Visuals: Low

Correlation to Cyberpunk Themes: Medium

Key Cast Members:

  • Martin Bishop (”Marty”): Robert Redford
  • Donald Crease: Sidney Poitier
  • Erwin Emory (”Whistler”): David Strathairn
  • “Mother”: Dan Akroyd
  • Carl Arbegast: River Phoenix
  • Liz: Mary McDonnell
  • Cosmo: Ben Kingsley
Rating: 8 out of 10


Sneakers opening

December 1969: Marty and Cosmo just helped the Republicans make a donation to the Black Panthers. Right on!

 

OVERVIEW: Martin Bryce is a fugitive since December 1969 when he left for pizza while his friend, Cosmo, was arrested for their hacking activities. Now living as Martin Bishop, he leads a “tiger team” that tests security systems. Two men claiming to be from the NSA want to hire Marty’s team to retrieve a “black box” developed by a brilliant mathematician for a project called “SETEC Astronomy.” They succeed in retrieving the box, but when they discover what it is, that’s when the real danger begins…

 

Note: Not an actual screen shot. Animation of key Scrabble moment in movie.
NOT ACTUAL SCENE

Remember: When playing Scrabble on Monterey’s Coast, keep score on My Socrates Note or you’ll end up with Cootys Rat Semen!

 

Sneakers is an intellectual cyber-caper movie that features an all-star cast with a slick production. There’s little question about this being a great movie to watch…

 

… But is it cyberpunk?: Some might question whether Sneakers qualifies as a cyberpunk movie. Other cyberpunk sites do list it as such, but does it make the grade here? Let’s compare it to SFAM’s idea of what makes a movie cyberpunk:

  • Negative impact of technology on humanity: The “black box” is capable of breaking the most secure encryption codes without the need for a key. Whoever has this device can essentially read any e-mail, site, or whatever they want, without needing a decryption key. Sound pretty negative to me.
  • Fusion of man and machine: In literal terms, no such fusion occurs here. The closest would be Whistler using his braille terminal, though one might say that Marty’s team does work like a well-tuned machine.
  • Corporate control over society: Things are a bit hazy here. While there’s no such control apparent, one can imagine what the wrong people can do with the “black box.”
  • Story focuses on the underground: Mary and Cosmo are hackers from the 60s. Cosmo works with organized crime (”Don’t kid yourself. It’s not that organized.”), and Marty’s team is mostly made from people who got into trouble with some type of technical activity.
  • Ubiquitous access to information: The ability to decrypt and read any site or message. ‘Nuff said.
  • Visuals and style: Being set in modern San Francisco (circa 1992) makes it impossible to depict a near future, but there are scenes where single colors and contrasting schemes are apparent: The red brick of the team’s office during the Scrabble scene, the darkness of Marty’s ride in the trunk of a car, Cosmo’s bluish office with the bright white “soundproof” room.

    The movie itself has an intelligent style that often make viewers think about the consequences of the “black box” decrypter, politics, privacy, and the role of the NSA.

 

The Bottom Line: This is definitely one that needs to be in your collection alongside WarGames. It’s a fun, intelligent, and even humorous (sometimes darkly humorous) adventure into our privacy at stake. As to whether it can be called cyberpunk…

WHO CARES?

You’ll definitely like watching Sneakers and trying to decide for yourself

And while you watch this gem, keep this almost Matrix-like observation in mind:
Reunion

“… I learned that everything in this world, including money, operates not on reality. — But the perception of reality.”

 

Page 2: More Screencaps –>>

 

This post has been filed under Security-Surveillance State, 8 Star Movies, Hacker Movies, Cyberpunk movies from 1990 - 1999 by Mr. Roboto.

February 27, 2007

Gattaca

Movie Review By: SFAM

Year: 1997

Directed by: Andrew Niccol

Written by: Andrew Niccol

IMDB Reference

Degree of Cyberpunk Visuals: Medium

Correlation to Cyberpunk Themes: High

Key Cast Members:

  • Vincent Freeman: Ethan Hawke
  • Jerome Eugene Morrow: Jude Law
  • Irene Cassini: Uma Thurman
  • Rating: 8 out of 10


    Gattaca Screen Capture

     

    Overview: Director Andrew Niccol explores the potential horrors of genetic engineering in Gattaca. Originally seen as a flop, taking in only 12 million on a 36 million dollar budget, Gattaca has developed a loyal following from cable and DVD viewings. Whether or not people find this movie enjoyable or believable, virtually everyone agrees that Gattaca is quality film. Viewers will definitely notice a well paced movie that’s wonderfully acted in artfully composed scenes.

     

    Gattaca Screen Capture

     

    The Setting: In an unspecified near future time frame, genetic engineering has altered the course of society. Genetic engineering is employed to remove all major defects when conceiving. Upon birth, each new-born baby is given a Genetic Quotient (G.Q.) that details their potential risk areas, including heart issues and susceptibility to diseases. Some couples still ignore the genetic engineering of children and instead go for a “faith birth” – one where potential defects in the baby are left to chance. Unfortunately, these “faith” children now grow up in a world where their genetic pedigree significantly reduces their opportunities. A surveillance society is now in place where people are divided into having either “valid” and “in-valid” status. Highly sought after jobs are only available to those with “valid” status, while “in-valids” are left to handle the menial tasks of society.

     

    Gattaca Screen Capture

     

    Ethan Hawke plays a flawed “faith birth” named Vincent Freeman who dreams of becoming an astronaut. Vincent is particularly flawed, and is predicted to have a 99% chance of heart failure by age 30. All but the most menial jobs are out of reach for “de-gene-erits” like Vincent, and he is told by both is parents and his genetically engineered brother to lower his expectations. But Vincent decides to defy the odds. Vincent seeks out shady characters in the underclass who put him in contact with wheel chair-bound Jerome (Jude Law), a person with an almost perfect GQ score, who broke his back in a car accident. Jerome agrees to give Vincent urine and blood samples so that he can assume Jerome’s identity and bypass the security measures in place at Gattaca, the huge aerospace corporation.

     

    Gattaca Screen Capture

     

    Vincent succeeds in fooling Gattaca personnel with the urine and blood samples, and by almost neurotically ensuring that any genetic tissue of his will not be left behind. He scrubs his body daily to remove excess skin cells or loose hairs, and constantly cleans his office space and keyboard to ensure there is no material left behind other than planted samples from Jerome. Due to his immense personal drive, Vincent quickly climbs the ranks of the organization. He is put on a project to design a year-long flight to one of Saturn’s moons.

     

    Gattaca Screen Capture

     

    Vincent’s dreams are almost coming true, but just as quickly his dreams are jeopardized when the lead flight director is horribly murdered – unfortunately the investigation has turned up one of Vincent’s “in-valid” eyelashes. Worse, his brother Anton is heading up the investigation. Complicating matters further, Vincent has fallen for a fellow Gattaca employee named Irene (Uma Thurman). Irene’s GQ is not good enough for flight, and has accepted her lesser standing in society. Ethan must escape the investigation while still keeping his astronaut and love life dreams alive.

     

    Gattaca Screen Capture

     

    The Acting: Gattaca boasts a terrific cast in which all key roles are wonderfully delivered. Ethan Hawke provides us with a terrific flawed but inspired faith child. Jude Law is just as good as the crippled GQ has-been, and Uma Thurman performs solidly in a supporting role as the love interest who has given up hope for fulfilling her dreams. The rest of the cast is also solid, including Alan Arkin as a beat cop, and William Lee Scott as Vincent’s brother. Along with solid pacing, the quality of the acting allow us to overlook some of the more problematic aspects of the story.

     

    Gattaca Screen Capture

     

    The Visuals: Gattaca goes for an understated, high-tech view of the future, where we are only treated to the higher echelons of society. Director Andrew Niccol plays with a number of oppressive color schemes to give us a dystopic vibe. Yellows and blacks are constantly employed, as are dull blue-grays to provide us a sense of hopelessness and inevitability. Greens and sleek, shiny charcoal grays are employed to convey the high-tech nature of society. Niccol and Cinematographer Slawomir Idziak consistently provide us with well composed shots and artistic visuals and set pieces that take in a range of lighting and shadows effects.

     

    Gattaca Screen Capture

     

    Surveillance Society Through Genetic Profiling: The vision of a domineering surveillance society we see in Gattaca may be more relevant now than when it was released in 1997. In thinking through a variety of policy options, the United States is currently debating the trade-offs between public safety and personal privacy. Worse, the technology surrounding our personal genetic code is right around the corner that will give insurance companies information on predilections we have toward certain diseases. It is hardly a stretch to imagine corporations and insurance companies engaging in genetic profiling within the next ten years or so. In that sense, Gattaca cuts to the heart of the issue – even though percentages may suggest clear issues with the majority of a population, there will still be outliers like Vincent. Gattaca tells us that personal drive can still overcome genetic superiority.

     

    Gattaca Screen Capture

     

    Genetics Is Overplayed: In many ways, Gattaca is a one trick pony in that it examines a world where genetic profiling drives virtually every aspect of society. While the vision is motivating, we are left wondering why extreme advances in genetics don’t lead to improvements in medical care. For instance, a prediction upon birth that a heart has a 99% of failure by age 30 is based on an assumption medical treatments will remain static. For the viewer to buy this vision of the future, we must believe that society has given up on the long-standing notion that technology can cure all ills. On a lesser scale, one wonders why a corporation as powerful as the Gattaca Corporation cannot figure a more streamlined method of ensuring the loyalty of their employees – one wonders who any work is ever done considering the employees seem to spent a significant amount of time verifying their identity and drug free status through the daily gauntlet of surveillance testing.

     

    Gattaca Screen Capture

     

    The Bottom Line: Gattaca is a very well made film that provides us a valuable cautionary tale into how genetic engineering abuses could lead to significant societal maladies. The pacing, acting and cinematography are all of consistently high quality. That said, the world of Gattaca isn’t as coherent as I would have liked. We get no sense of the political implications of genetic profiling, nor do we see any innovations other than genetic engineering. In this sense the future setting is perhaps more simplistic than was necessary. Additionally, some of the plot points seem over-contrived. The last week of Vincent’s life prior to launch has too much going on (a new love interest, a murder investigation headed up by his brother, issues with Jerome), and there was probably a bit of overkill on the sentimental ending. That said, Gattaca is a great flick, and very much deserves a viewing.

     

    This post has been filed under Security-Surveillance State, Dystopic Future Movies, 8 Star Movies, Cyberpunk movies from 1990 - 1999 by SFAM.

    January 26, 2007

    Renaissance

    Movie Review By: SFAM

    Year: 2006

    Directed by: Christian Volckman

    Written by: Alexandre de La Patellière, Mathieu Delaporte, et al.

    IMDB Reference

    Degree of Cyberpunk Visuals: Very High

    Correlation to Cyberpunk Themes: Medium

    Rating: 8 out of 10

     

    Renaissance Screen Capture

     

    Overview – Good luck in finding a copy! Once upon a time, Renaissance was one of my most anticipated movies of 2006. Originally released in France on March 15th, I eagerly awaited its September release in the US. My anticipation was heightened in that I was even contacted by Miramax representatives as part of a pre-hype blitz. So imagine my surprise when its release in the US only comprised a few select cities – unfortunately my city didn’t make the cut (thanks Miramax!). Similar to so many other good, but foreign science fiction and fantasy flicks, instead of getting a nice theatrical viewing, I was yet again forced wait and then later buy an import (or pirated – sometimes you just aren’t sure) DVD off of eBay. If you are in the US and are interested in seeing Renaissance, chances are you’re in the same boat. One would have hoped that a movie as visually stunning as Renaissance would have been at least able to quality for a DVD release, but clearly something larger is going on here as many other foreign genre films are in the same boat.

     

    Renaissance Screen Capture

     

    The Setting: In the year 2054, mega-corporations are all-powerful, with tentacles in all aspects of life. The divisions between rich (megacorps) and poor are greater than ever. Paris has grown in layers, with high-tech buildings pushing every further into the sky. Although the city is sleek and stylish, most people live a pathetic existence. In Paris, the Avalon Corporation rules the cityscapes. The police force is not immune from their pressures, and often become their lackeys.

     

    Renaissance Screen Capture

     

    The Story: When a promising young biogeneticist named Ilona (voiced by Romala Garai) from the Avalon Corporation is kidnapped, detective Barthélémy Karas (Daniel Craig) and his team are brought in to investigate. As Karas interviews all the key players, it becomes clear that this isn’t a simple missing person case, as the details of the disappearance become increasingly more bizarre and complicated. The Avalon corporation president, Dellenback (Jonathan Pryce), not known for his loyalty to his workers, is extremely interested in her return. Ilona’s bioengineering mentor has a strange past, and stopped doing research after an accident from 2006. Karas befriends Ilona’s older sister, Bislane (Catherine McCormack), who tells of a stolen book.

     

    Renaissance Screen Capture

     

    Similar to Howard Hawks’ “The Big Sleep” (1946), Karas spirals back and forth between the key players as more clues are provided. Karas uncovers a darker side of the Avalon Corporation, and of Ilona’s mentor, Dellenback. Furthermore, it appears that the secret to immortality has been discovered, and is tied to Ilona herself. As Karas and Bislane continue searching for Ilona, the list of enemies grows. The key players are getting offed, Karas is booted from the force, and is now in fear of his life. Worse, they are discovering that humanity itself may be at risk if Ilona is found.

     

    Renaissance Screen Capture

     

    The Characters: It’s not a stretch to say that virtually every character in Renaissance comes “cookie cutter” from the old noir movies, with a nice slice of traditional cyberpunk thrown in the mix. From the honest but jaded crusty cop with a soft spot to the megalomaniac mega-corporation leader, to the shady friend the cop goes to when he needs a favor to the femme fatale; don’t expect freshness, because it isn’t coming. Like the old noirs, everyone in Renaissance is flawed; everyone is gray – which does make for an interesting contrast when transposed on such stark black and white animation.

     

    Renaissance Screen Capture

     

    The Atmosphere: While the story falls short, the look of Renaissance fully original and is flat-out amazing. If Renaissance is best described as style over substance, the style really comes STRONG to the party. Stark black and whites dominate virtually every shot. Shadows are in abundance, and usually highlight the main action points. Gray is used sparingly, and is usually applied to change the mood of the scene. To its credit, Volckman succeeds at creating a near-future world that is deeply flawed but not overly futuristic. The cityscapes are incredibly detailed, and give the impression that there are always a bevy of interesting happenings occurring. A transparent glass-like substance is now used to make walkways above and below the roads – this more than anything creates a sleek, near-future ambience. The stark black and white look of Renaissance works well both in the daylight and evening shots, both having shadows prominently placed in virtually every frame.

     

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    Traditional cyberpunk conventions are often applied, including huge billboards of beautiful women that extol the virtues of the Avalon Corporation. Avalon fills the role of the dominating mega-corporation that owns and controls virtually everything in Paris. Nothing is beyond their grasp. The police are on their payroll, and the entire city appears to be under surveillance. Immortality, derived through advances in bioengineering (initially undertaken by a Japanese scientist) is the dominating technology intended to challenge God’s position over humanity.

     

    Renaissance Screen Capture

     

    Similarities with Sin City: Volckman stated he was interested in creating a visual feel similar to what one might get when looking at a painting. In terms of what was produced, yes, the look is definitely similar, but Renaissance is not copying Sin City. Although Sin City came out first, Renaissance started its production far before Sin City. In terms of look, Renaissance really does match very closely with the Sin City graphic novels – more so than Sin City in fact. But while it also is a neo-noir, the dialogue and mood of Renaissance is far more like a corporate espionage version of a standard 40s detective noir (think “The Big Sleep” with corporations instead of the mob), whereas Sin City had more of a hyper-real, over-the-top neo-noir feel.

     

    Renaissance Screen Capture

     

    The Animation: Using an innovative motion-capture to rotoscope approach, where 24 cameras are used when shooting the actors, Volckman was able to work on the framing and viewpoint well after the shoot was complete, and then paint on the black and white animation. Unlike Linklater’s rotoscoping, where the actors’ faces and body appear to be constantly shifting, the level of precision used in Renaissance is significantly higher. When moving, the sprite’s actions are incredibly human-looking. There is a slight lag though when they first take action – a noticeable lag that’s slower than you would expect a person’s actions to be.

     

    Renaissance Screen Capture

     

    The Technology: While the basic story for Renaissance is straight cyberpunk neo-noir, the technology options provided are numerous and fairly interesting. Most visually arresting was the Holodeck sphere prison where Ilona is kept. Karas had a very advanced cybernetic eye implant that allowed him to identify people through solid objects – it also was able to be hacked by Avalon, the Mega-corporation. Computers are slick, now often just the size of a pen with a virtual display that arises upon command. Biotechnological modifications are in vogue, although not at the level of Ghost in the Shell. Similar to Motoko’s invisibility suit, the goons at Avalon have similar suits, although they look more like the soldiers in Jin-Roh than they do the hawt, naked Motoko. Holograms are now used in combination with pictures to remember people and events – in some cases, holograms interact with their human counterparts.

     

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    Do you Want to Live Forever? One thesis of Renaissance is the notion that immortality, if invented, would destroy humanity. Not a lot of backing is provided for this idea, but the idea put forward is that this irrevocable change in the hands of a mega-corporation would provide a method of control so powerful that society would no longer function. This is all the more interesting in that some are predicting that humanity will have the equivalent of immortality within the next 50 years. If this comes to pass, will the possibility of immortality be distributed evenly or will this be a tool of domination similar to in Renaissance?

     

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    The Bottom Line: Although the story and characters are not original, the animation and overall cinematography is both innovative and outstanding, and should not be missed. There is truly something unique in the look here that you just won’t find anywhere else. The voice and motion acting are more than passable and Nicholas Dodd’s score provides a wonderful combination of a 007 espionage flick with the haunting eeriness of the score from Stargate. As icing on the cake, the science, technology and architecture exhibited in Renaissance will make you think. It may be hard to find, but it’s well worth the time spent looking for it.

     

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    November 14, 2006

    Equilibrium

    Movie Review By: SFAM

    Year: 2002

    Directed by: Kurt Wimmer

    Written by: Kurt Wimmer

    IMDB Reference

    Degree of Cyberpunk Visuals: High

    Correlation to Cyberpunk Themes: Medium

    Key Cast Members:

  • Cleric John Preston: Christian Bale
  • Dupont: Angus Macfadyen
  • Errol Partridge: Sean Bean
  • Brandt: Taye Diggs
  • Jürgen: William Fichtner
  • Mary O’Brien: Emily Watson
  • Rating: 8 out of 10

     

    Equilibrium Screen Capture

     

    Overview: Equilibrium is one of those movies that most everyone who knows of it has only seen it on DVD. Essentially thrown away by its studio, Equilibrium, created for a budget just over 20 million was given no dollars for marketing and made less than a million at the box office. But don’t let that sway you into thinking this movie is a piece of trash. Equilibrium has become a cult DVD hit. Made in Eastern Germany portion of Berlin, Equilibrium looks lots more substantial than the 20 million that went into it. Due to some terrific location choices, Equilibrium shines with a polish of a movie made for at least twice that budget. This, plus high quality acting and at least a modicum of interesting thought raise Equilibrium up from the pop-FX action-fest that it otherwise might have become.

     

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    The Setting: Set sometime in the 21st century, after a massive nuclear war has wiped out the majority of the human race, a 1984 style society has emerged after a method of full population control was discovered. The entire population is now given a daily dose of a drug called of Prozium. Prozium removes all semblances of emotion, and leaves the populace docile and controlled. Exhibiting emotion is now considered the greatest of all crimes, and is punishable by death. The all-knowing, all-controlling “Father” has constructed a group of supra-police called “clerics” who spend their time seeking out “sense offenders” and burning all remnants of the old way.

     

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    The Story: Cleric John Preston (starring Christian Bale) is among the best cleric enforcers. Along with his partner, Errol Partridge (Sean Bean), they spend their days burning heretical artifacts like the Mona Lisa and bringing sense offenders in for processing – a euphemism for baking people in a large oven. Unfortunately, Partridge has begun to have doubts about society, and has apparently stopped taking the drug. After Preston finds out and kills him, Partridge’s final thoughts compel Preston to revisit his own personal history in which he showed no emotions as his wife was burned for sense making. Preston begins to question the intense surveillance society.

     

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    In tracking down Partridge’s lover (Emily Watson), Preston’s world finally crumbles. Now he realizes he has presided over the destruction of humanity, and can no longer continue. Unfortunately, Dupont (Angus Macfadyen), the mouthpiece of the Father and leader of the Clerics has asked Preston to infiltrate the remainder of the resistance in order to crush them once and for all. But Preston is actually approached by the resistance leader, Jürgen (William Fichtner) who has noticed his recent spate of emotion. While Preston is still conflicted, Jürgen tries to enlist Preston in destroying the Father. Even worse, Preston’s ambitious new partner, Brandt (Taye Diggs) strongly suspects Preston of becoming a sense offender.

     

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    The Acting: The acting in Equilibrium is top notch. For my money, the best performance is turned in by Sean Bean, who, while only on screen for a brief time, really hammers home the essence of the message Equilibrium is conveying. But truly, all the main cast is terrific. Bale does a very good job in going through a conversion in losing his faith, while Fichtner, Macfadyen, Diggs and Watson all really add real believability to a somewhat forced story. Truly, the acting sets Equilibrium above a better than average genre movie to something really worth watching.

     

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    The Action - GunKata: Gunkata is Kurt Wimmer’s newly invented martial art – gun combat in close quarters. The idea is that body positioning and fluid movements, along with an intense understanding of one’s opponents’ most likely actions will allow the Gunkata master – Clerics, in Equilibrium – to be close to unstoppable. Many times in Equilibrium, Preston goes into a room LOADED of bad guys and wipes them all out. Does it look in the least realistic? Not at all, but it does look cool. The action sequences are hectic by design, but are always well planned out and executed. Even if you could care less about the message, if you like gun fighting, Equilibrium is for you!

     

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    The Visuals: The color of the day for Equilibrium is black, gray and occasionally white. Virtually everything is in black with brief highlights. This makes the instances where other colors are used, such as Preston’s Bruce Lee white outfit near the end of the picture, or the yellow sunset as seeming enormously more significant than they normally would seem. The other dominant theme is squared off architecture. Everything here is comprised of right angles to emphasize the controlled, boxed-in feel of the society. Even worse, the only prominent place that a circle appears is the processing factory, where sense-offenders are burned. Wimmer uses his most excellent set selections to optimal effect. The Cinematography choices always go for high shadows and contrasts, and usually come from interesting angles and contexts. Without trying to resort to high-tech wizardry, the world Wimmer ultimately creates is believable and otherworldly.

     

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    Centralized Control and the Surveillance Society: While the message is often obscured by the slick visuals and action sequences, Equilibrium’s basis is right out of the Metropolis, 1984 model. In looking at a situation where humanity has gone awry, the corrective procedure is one which divorces people from that which makes them human – their emotions. In this model, emotion control leads to thought control, which yields a smooth, functioning society. The warning is clear – if we move down a road that involves giving up our personal freedom, the danger is that we lose our technology. If I were to point out quibbles with this, the idea of the single, evil genius behind all of everything bad lessons the impact. The message conveyed is that society slowly made the choice to go this route – it would have been better to see remnants of that choice still guiding the society versus the simple “glorious leader” bad guy.

     

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    Is There Any Relevance to Today’s World? While only briefly mentioned by Sean Bean’s character, Partridge discusses the “trade off” that humanity made. In exchange for security and stability, they agreed to trade away their freewill. One gets the sense that this was a slow process at first, but which picked up dramatically once centralized control was present. While it’s a far stretch to imagine an emotion blocker being instituted, if we imagine freewill as a sliding scale, its clear that the debate between our personal freedoms and societal security measures are clashing right now. One can only imagine how much greater support the security side would be if in fact a nuclear conflict did break out. Unfortunately, this too is becoming far more likely – in 20 years, we can certainly envision that the number of groups and governments in possession of nuclear material will be far greater than today. The risk isn’t just that a small group of terrorists will use it. Unfortunately, pre-emption of conflict by larger countries could also lead to such a response. In short, as the concern for security and stability are greater, the pressure to impact personal freedoms will grow. If this isn’t a key ingredient for the creation of a cyberpunked world, I don’t know what would be.

     

    Equilibrium Screen Capture

     

    Is Equilibrium Cyberpunk? This is an open question at some level, but I’ve come down on the “yes” side (obviously, as its reviewed here) for three reasons. First, in Equilibrium, centralized control dominates all “above ground” communication, while the horizontal control is the domain of the rebels. We don’t really see any instances of an internet, but we know it exists in some form, based on the rebel leader Jürgen’s comments. The only true downer from a cyberpunk control standpoint is the book used to record contraband – gimme a break, Wimmer! The second reason is the drug, Prozium. The bio-engineered drugs serve as a dominating form of technology that serves to dehumanize society. Until we separate out “Biopunk” movies from Cyberpunk, Equilibrium belongs here. Thirdly, the visuals TRULY fit into a post-Matrix cyberpunk visual style. Without hearing a lick of dialogue, if you only saw the visuals, you might consider sticking Equilibrium into the cyberpunk bucket.

     

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    The Bottom Line: Equilibrium makes the most of its 20 million dollar budget. Truly, after watching it, most people are shocked to find out how little was spent on making Equilibrium. From an execution standpoint, everything fits like a sleeck black glove. From the well integrated and motivating score, to the high quality acting, to the even pacing, Equilibrium works to create a very believable mood. On top of this, Equilibrium’s action is hot shit! Wimmer’s creation of GunKata - a new martial arts for close-combat gunfighting is interesting and innovative. However, the story itself is still a stretch, as is the believability of the Gunkata. In the end though, this is really a minor quibble, as the end product is intelligent enough to cause you to ponder while engaging enough to keep you entertained.

     

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    This post has been filed under Security-Surveillance State, 8 Star Movies, Good low-budget movies, Cyberpunk movies from 2000 - current by SFAM.

    August 25, 2006

    Cyborg 2087

    Movie Review By: SFAM

    Year: 1966

    Directed by: Franklin Adreon

    Written by: Arthur C. Pierce

    IMDB Reference

    Degree of Cyberpunk Visuals: Low

    Correlation to Cyberpunk Themes: High

    Key Cast Members:

  • Gareth A7: Michael Rennie
  • Dr. Karen Mason: Karen Steele
  • Rating: 4 out of 10

     

    Cyborg 2087 Screen Capture

     

    Overview: On its face, Cyborg 2087 sounds like the plot for the terminator: this guy from a dystopic future comes back to the past to stop the development of a new technology with lots of promise, that ends up destroying humanity as we know it; unfortunately, he is chased by these cyborg things who are bent on stopping him. While there are certainly some similarities, the differences are perhaps broader. Aside from the obvious budget differences, the plot in Cyborg 2087 involves a cyborg returning from the future versus a man, and he’s not trying to perform a “retroactive abortion,” he is doing something similar to Sarah Conner in T2 – he wants to stop the technology from being released at that time.

     

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    The Story Genius scientist Professor Sigmund Marx has created a technology that allows us to guide other people and influence their thoughts. Unfortunately, it turns out that this technology will be subverted by the government and military to engage in mass thought control of the population. In the future, humanity’s freewill has been crushed. Now a race of cyborgs have taken control to maintain stability. A small group of freedom fighters has come upon a method for restoring humanity. They have created a time machine, and intend to send back a cyborg who has had his “control” chip removed – the goal of which is to convince Professor Marx to abandon his experiment, or in worse case, to kill him.

     

    Cyborg 2087 Screen Capture

     

    The cyborg, Gareth A7 (played by Michael Rennie of Day the Earth Stood Still), doesn’t have access to all his technology when he was sent back. Worse, he has a homing beacon implanted in him that will lead the killer cyborgs, called tracers, right to him. He happens upon Professor Marx’s assistant, Dr. Sharon Mason (Karen Steele), and uses the perfected form of Marx’s technology to overwhelm her freewill and force her to assist him. From there it’s a race. The bad cyborgs from the future have arrived and are sporting killer ray guns. Gareth and Sharon must find the professor and convince him prior to the killer cyborgs finding him.

     

    Cyborg 2087 Screen Capture

     

    The Acting: The acting in Cyborg 2087 is fairly sub par. Aside from Michael Rennie, who I just enjoy seeing in another flick, the rest of the cast really falls short. Karen Steele over-emotes, as does her secondary love interest, Harey Carey Jr. The tracers are particularly bad, as are most of the bit characters. The Sheriff, played by Wendell Corey, while over the top, is at least well done. The bottom line here, with a budget as low as this one was, the only way Cyborg 2087 could have worked is if the acting paid off – unfortunately it didn’t.

     

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    The FX: Cyborg 2087 is very low budget, so we can’t expect much in the way of realistic effects. The extent of fanciness here involves making something disappear by taking another shot with the object removed. The ray guns have the cheesy thick white light look, and the outfits are anything but high tech. The opening shot of the futuristic city, which is nothing more than a painting, is at least interesting from the standpoint that it shows you what people in the sixties thought our futuristic cities would look like. At best, Cyborg 2087 tries for the cyberpunk western look, but this too is problematic. Perhaps the worst part of the FX deals with the tracers, who are heavyset guys running around in fake US army costumes. They really coulda spent at least a buck or two to buy an extra who at least was in shape. On top of this, the cartoonish sounding score is especially atrocious. If there were any quality scenes in this movie, the score ensures that they won’t be noticed.

     

    Cyborg 2087 Screen Capture

     

    Cyborgs: In Cyborg 2087, we are told that the cyborgs are a combination of man and machine, but we really don’t get much more of a breakdown than that. We know that they have wide open spaces in their bodies, and that they have the power of five or six men. Basically, the model we get here is of regular people that basically work like simple computers, and are able to have various computer chips embedded in them. In the end, its not a very believable view of cyborgs, and isn’t even a consistent one. We are told that cyborgs have no emotion, but somehow, Gareth falls in love with Sharon. The movie would have worked so much better had he let her die near the end versus what did happen (the heroic rescue).

     

    Cyborg 2087 Screen Capture

     

    The Bottom Line: Arthur Pierce’s script for Cyborg 2087 probably mostly decent (aside for the Hollywood happy ending factor), but unfortunately Franklin Adreon’s directing talents are not enough to bring it to a successful fruition. Far too frequently, Cyborg 2087 comes across as poorly done SciFi cheese. Again, had the acting been decent, one could easily overlook the low-qual FX. Unfortunately this is not the case. However, I did find it worthwhile to watch for one reason only – I loved Michael Rennie in the Day the Earth Stood Still, and really enjoyed seeing him in another flick. His acting is pretty much the same (Stoic, serious, impending doom looking demeanor), but at least we get to see him running around and performing action scenes.

     

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    This post has been filed under Security-Surveillance State, Time Travel, Man-machine Interface, 4 Star Movies, B Cyberpunk Cinema, Cyberpunk movies from before 1980 by SFAM.

    July 16, 2006

    A Scanner Darkly

    Movie Review By: SFAM

    Year: 2006

    Directed by: Richard Linklater

    Written by: Philip K. Dick (Novel) Richard Linklater (Screenplay)

    IMDB Reference

    Degree of Cyberpunk Visuals: Medium

    Correlation to Cyberpunk Themes: Medium

    Key Cast Members:

  • Bob Arctor: Keanu Reeves
  • James Barris: Robert Downey Jr.
  • Donna Hawthorne: Winona Ryder
  • Ernie Luckman: Woody Harrelson
  • Charles Freck: Rory Cochrane
  • Rating: 8 out of 10

    A Scanner Darkly screen capture

     

    Overview: In a very faithful adaptation to Philip K. Dick’s story of the same name, Linklater treats us to an interesting, slow moving story about abuse – abuse of power, drug abuse, abuse fo friendships, and abuse of the self. While most of the publicity about Scanner Darkly is about the rotoscoping technique used, the story itself is good enough that it probably could have worked in live action as well. A Scanner Darkly is engaged in a slow-opening process – hopefully you all get to see soon in a theater near you.

     

    A Scanner Darkly screen capture

     

    The Setting: Seven years into the future, a drug known as Substance “D” has transformed society. People are divided into addicts and those who haven’t taken Substance “D.” Society is quickly collapsing. In response to this threat, the government has transformed the society into a surveillance state, where neighbors spy on neighbors, and personal freedoms have been minimized. Everything is organized for instant observation – license plates are now bar-coded, and security is all DNA based. Trust has all but vanished in the world where Scanner Darkly resides. In its place, we have people who are constantly concerned about each other’s ulterior motives, and think nothing of stabbing someone in the back if only to win short term gains.

     

    A Scanner Darkly screen capture

     

    The Story: Scanner Darkly takes place seven years into the future and follows the plight of a close-knit group of addicts living outside of Anaheim, California. Bob Arctor (Keanu Reeves) is works as a reluctant undercover police officer (called “Officer Fred” at work), who lives with group of addicts that he eventually needs to perform surveillance on. Bob no longer believes in what he is doing, but still goes through the motions. At work, all the police wear “scrambler suits” to ensure nobody knows who they are. As the story progresses, we get to see the absurd lives that each of the addicts lead. Bob’s girlfriend (Winona Ryder) is a coke addict who freaks out if touched; his friend Charles (Rory Cochrane) sees insects crawling over him at all times, and his two room mates are clearly fried beyond all recognition.

     

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    Unfortunately for Bob, his addiction is growing too. His grasp on reality starts to weaken as the hallucinations increase. He starts seeing his room mates as huge insects. Worse, one of his room mates (Robert Downey Jr.) visits the police department to narc on Bob. Bob, as the disguised Officer Fred, has the task of taking down his room mate’s statements and investigating them. As the movie proceeds, Bob becomes more disillusioned with his job and life, and begins to realize that he is losing his humanity.

     

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    An Excersize in Duality: Scanner Darkly sets a number of issues up in a duality. We have left brain – right brain separation as a side effect from extreme exposure to Substance “D,” we get surveillance and security opposing personal freedoms, and the two doctors treating Bob overtly represent the left and right hemispheres. Everything in Scanner Darkly is about dualities of tension, and the descent of humanity in the face of this tension.

     

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    The Paranoia: A Scanner Darkly delves into the paranoia mindset that develops when drug use combined with an out of control surveillance society has taken hold. Personal rights and individual freedoms are significantly subordinated in a society where the government is after the supposed drug barons. One begins to question, however, whether the drug barons themselves are just yet another tool by the government to gain complete control over the population. The idea of government abuse of power permeates virtually every scene. The ranting sessions within the drug addict group are all based on paranoid delusions about what the government is currently doing to them. Worse, some of their “paranoid delusions” end up being true!

     

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    Drugs Are Bad, K? Scanner Darkly pounds this message in as many ways as possible. Wanna screw up your perception? Substance “D” is for you! But don’t worry, its effects are not always permanent, just most of the time! Within the addict group, we see different people in various states of insanity. The message is clear – once you’re on this stuff, the descent into insanity is all but assured.

     

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    The Rotoscoping: The rotoscoping in Scanner Darkly works well as a device to create an atmospheric, otherworldly film, even though most of the scenes almost came off as red-neck central. Unlike Waking Life, where the hand drawn animation on top of live action is wildly uneven (on purpose) with the characters, for the most part the rotoscoping just gives it an ambiance. Also, the rotoscoping provides a wonderful base for the various hallucinations that happen in the course of the movie. Linklater’s rotoscoping technique seems to work best when there isn’t that much action on-screen. In some of the movement scenes (car riding, running, etc.), there is almost no difference between the rotoscoping and live action. There was also a lot of variances with the black lines around the faces – mostly this was pretty subdued, but in a few scenes, the black lines almost dominated the scene.

     

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    The Acting: For the most part, the acting is terrific in Scanner Darkly. Robert Downey Jr. especially shines, but Reeves’ performance fits perfectly for a man overtaken by events. Winona Ryder has some pretty solid moments (especially at the end), as does Woody Harrelson and Rory Cochrane. The better scenes usually involve Downey and another character involved in truly bizarre conversations. Some with Downey and Harrelson in particular are pretty funny.

     

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    The Bottom Line: A Scanner Darkly is a movie with great acting, interesting discussions and a very powerful ending. That said, some parts of Scanner Darkly come off as overkill (the drugs are bad part, for instance), whereas others could easily have benefited from more elaboration. Still, these are minor complaints, as the overall movie has terrific acting, a great score (by Radiohead), and an interesting, well constructed message. Fair warning though - this is NOT an action movie. The vast bulk involves people milling around and talking, without any real action ever taking place. As long as action isn’t necessary for you to enjoy a good cyberpunk flick, give Scanner Darkly a try.

     

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    This post has been filed under Dystopic Future Movies, Security-Surveillance State, 8 Star Movies, Animes, Cyberpunk movies from 2000 - current, Surreal Cyberpunk Movies, Movie by SFAM.

    June 12, 2006

    Minority Report

    Movie Review By: SFAM

    Year: 2002

    Directed by: Steven Spielberg

    Written by: Philip K. Dick (short story), Scott Frank & Jon Cohen (screenplay)

    IMDB Reference

    Degree of Cyberpunk Visuals: High

    Correlation to Cyberpunk Themes: Medium

    Key Cast Members:

  • Chief John Anderton: Tom Cruise
  • Pre-Crime Director Lamar Burgess: Max von Sydow
  • Agatha: Samantha Morton
  • Danny Witwer: Collin Ferrel
  • Evanna (John’s Wife): Jessica Capshaw
  • Rating: 8 out of 10

    Minority Report screen capture

     

    Overview: Minority Report, directed by Steven Spielberg, is another one of the large scale production cyberpunk movies that cleared a hefty gross (358 million worldwide, not counting DVD sales). Minority Report works both as a summer blockbuster (it was released in June), but also as a fairly intelligent cyberpunk flick. Based on another terrific story from Phillip K. Dick, Minority Report has a terrific cast headed up by Tom Cruise and Max Von Sydow, awesome special effects, and terrific music and sound FX throughout.

     

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    The Story: In Minority Report, Tom Cruise stars as John Anderton, a police chief at the head of an elite pilot police program, now in its sixth year, that prevents crimes BEFORE they are committed. The year is 2054, and the ability now exists within gifted, but altered people called “precogs” to tell when someone is about to commit a crime. The Precogs, comprised of two twins and one woman, Agatha (played wonderfully by Samantha Morton), are kept at all times in a dreamlike state in strange pool of water. The Precogs receive visions of murders that will be taking place. Based on an elaborate system that works off the Precogs, the police are able to extract the visions and are given the names of the murder victim and the murderer on color coded balls. Based on this, all premeditated murders have become a thing of the past – now the only murders that “might” take place are the crimes of passion, or “red balls” in Minority Report terms. When a red ball comes, the John Anderton must quickly work with the dreams to find the location of the murder (which often is only a few minutes or hours into the future) so that his team can rush to prevent it.

     

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    The end result of this technology is that people are being imprisoned for the crime PRIOR to committing it. Those who are identified by the Precogs are immediately sentenced to a strange virtual prison, where they are stuck in perpetual dreamstate (no word is given why they aren’t relegated to a normal prison). Through a quirky situation, John Anderton is brought in close proximity to the Precog, Agatha – she grabs him and fervently relays a vision that has occurred in the past. In tracking this down, John Anderton learns that sometimes one of the three Precogs actually deliver a vision that differs from the other two. This vision, termed a “Minority Report” is quickly discarded so as not to be seen as threatening the integrity of the process.

     

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    Anderton, plagued by the death of his son by an unknown assailant prior to the Precogs, has traditionally been the program’s biggest proponent. However, after learning of the Minority Report, he becomes concerned with the possibility that he has in fact been putting innocent people away. But unfortunately, his investigation into this matter has created powerful enemies. A new red ball vision is created, only this time Anderton finds out that HE is supposed to commit a murder in 36 hours. Convinced that he has been unfairly targeted, Anderton escapes from his former team and goes on a crusade to clear his name. His plight forces him to replace his eyes (used for retina scans at all security posts), and eventually takes him to the bottom of the Pilot Program’s seedy beginning.

     

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    Story Issues : Nevermind the issue that the creepy hacker dude is able to jury-rig a vision scanning and extraction device faster than Scotty can fix a warp drive, Minority Report has a major issue with the technology that’s really never taken seriously – the issue of freewill. If precogs really can see into the future and determine that someone “will” murder their intended victim, this negates the ability of choice at that last instant of the murder. While this is eventually addressed (no spoilers), there is no rationale provided for why freewill was ignored. In the end we are left with believing that over-zealous law enforcement personnel were able to convince the entire country to take this approach. While this is a fine plot point, it would have been far more believable had their been some indication that they actually had to do a massive conving job.

     

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    The Eyeball – the Ultimate Security Breach: The other issue with the story that really defies believability is that when John Anderton is caught, he is CONTINUALLY able to get back into the most secret areas of Police HQ by using his former eyeballs, which he keeps with him in a plastic baggie. Even though the police know he’s on the lamb, the apparently don’t feel the need to revoke Mr. Anderton’s security access privileges. This is all the more disbelievable considering EVERYTHING in society is apparently keyed off a retina scan. Sure, OK, perhaps one time they lapse on this, but three times??? Common Steven – you’re too good a story teller to let that one slide.

     

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    The Visuals: The visuals are sleek and well integrated, with some nice aqua and blue tones throughout. Interestingly, Spielberg usually goes with an overexposed type of shot to make it look almost as if one is looking at a dream sequence. Continually, we get white saturation dominating the shots. While this approach sounds weird, it ends up working wonderfully in adding to the mood of a cyberpunk film that has a massive focus on visions and dreams. As always, Spielberg gives us a plethora of truly unique visuals and mood shots. The best of the movie comes when Agatha

     

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    The FX: Minority Report consistently has absolute top-notch FX that adds interesting elements to the story. From the strange spider surveillance things, to the Boba Fett Police Podships, to the mixed modern cityscapes, the world of Minority Report comes off as a truly odd cyberpunked future. At some level, everyone seems to be living normal lives. Yet every now and then, we get a sense that the surveillance society has taken hold to the point that people have all just accepted it.

     

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    The Bottom Line: The overall mood and FX in Minority Report are terrific. The acting is great - Cruise has rarely been better, but also Von Sydow as the Police Director, Collin Ferrel as the scheming FBI agent, and Samantha Morton as the Precog are all terrific. The FX and sound If you buy the technology, chances are you give Minority Report at least a 9 or 10 star rating. Unfortunately, I did have problems buying some of this. Regardless, the story issues don’t take too much away from a very worthy cyberpunk film.

     

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    This post has been filed under Time Travel, Security-Surveillance State, Memory Modification, 8 Star Movies, Cyberpunk movies from 2000 - current by SFAM.

    June 5, 2006

    The Island

    Movie Review By: SFAM

    Year: 2005

    Directed by: Michael Bay

    Written by: Caspian Tredwell-Owen, Alex Kurtzman & Roberto Orci

    IMDB Reference

    Degree of Cyberpunk Visuals: High

    Correlation to Cyberpunk Themes: Medium

    Key Cast Members:

  • Lincoln Six Echo/Tom Lincoln: Ewan McGregor
  • Jordan Two Delta/Sarah Jordan: Scarlett Johansson
  • Merrick: Sean Bean
  • Rating: 5 out of 10

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    Overview: The Island is straight Hollywood fare from the get go. In this summer bubble gum scifi-action romp, you’ll find few original ideas here, or even a coherent plot, but you will find loads of awesome visuals and even more action scenes and explosions. Vast amounts of money went into creating some rather incredible action sequences. Unfortunately, with all the thought devoted to creating those sequences, there apparently was little left for the story itself. Still, Scarlett Johansson looks absolutely gorgeous in The Island, and Ewan McGregor works as a leading man.

     

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    The Story: In the future, the desire among the rich and famous to live for ever dominates their existence. Along comes Dr. Merrick (Sean Bean) who founds the Merrick Corporation to meet this market need. The Merrick Corporation has (supposedly) found a method to take a person’s DNA and clone all of their organs within a gelatinous blob that maintains a persistent vegetative state. Unfortunately, they were never able to make this work, so instead, the Merrick Corporation broke all the laws and went with straight cloning of their human sponsors. For a cool 5 million bucks, sponsors can buy an insurance policy to ensure they always have a perfect set of organs that can be harvested to save them from whatever malady arises.

     

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    To keep the clones under control, Dr. Merrick constructs an alternate reality where a contaminated world has killed everyone except for a few fortunate souls who were rescued and placed into a special set of buildings. They have also saved an Island, which is now the only place on earth where people can live without dying. Now all the clones await their turn in the lottery, which, if won, supposedly means they will be able to go to the Island. In reality, the clones are “selected” when their sponsor has need for one of their body parts. From their diet to their associations with others to their urine output, every aspect of a clone’s life is monitored. THX-1138’s surveillance society, right down to the oppressive white, is omnipresent in The Island.

     

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    Lincoln Six-Echo, played by Ewan McGregor, is a clone who starts questioning his surroundings. He eventually gets out (through a completely idiotic plot point) and realizes that that those who leave to go to the Island are in fact being murdered. He quickly goes back to get his close friend, Jordan Two-Delta (Scarlett Johansson) who just yesterday was selected to go to the Island (her sponsor is dying from wounds suffered in a car crash). Together, they make a break for it, but are pursued by (we are told) a crack-group of ex-special forces agents led by Djimon Hounsou. With the help of a low-level employee (Steve Buscemi) that Lincoln Six-Echo befriended, Lincoln and Jordan make for Los Angeles in an attempt to find Lincoln’s sponsor to discover the truth. From there, The Island turns into a high-tech, futuristic chase movie, with continually larger explosions and action sequences dominating screen. I won’t spoil the ending for you, but suffice to say this movie is as predictable as they come.

     

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    Michael Bay’s Approach to Story Telling: It’s pretty clear that director Michael Bay doesn’t plan movies like most directors. He seems to pay FAR more attention to the visual progression than he does the actual dialogue. The narrative in Island, like most of his movies, simply doesn’t hold together. To buy it, you have to accept all sorts of inane action on the part of the characters. Michael Bay seems to construct his movies via storyboards alone – for instance, he knows that in the end, the hero and the bad guy need to fight on a high-tech, scary looking bridge with explosions going on in the background – he is far less concerned about the rationale that brings them together. In watching it, the Island is one of those rare movies that is actually more coherent if you turn off the sound. The story you make up to go with the visuals will almost certainly make more sense then some of the plot points Bay provides.

     

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    I don’t even mind that we have to accept that two clones, three and four years old, are able to outwit an entire platoon of ex-special forces personnel, or that they “magically” assume all of their cloned person’s skills (like riding flying motorcycles). I can even accept that a supervisor on a regular basis, gives a clone a key that gets him to the outside world to save the supervisor from running errands, or that the the police regularly park their squad cars in the middle of an intersection and then don’t look for broadsides, but some of the basic plot stuff really does bother me. In the Island, the cloning is a HUGE secret that implicates the entire corporation into illegal action, but none of the investors, including the Defense Department which as spent 120 Billion on this “technology,” ask any questions. Even more incredible, none of the hundreds, if not thousands of low-level employees have ever consider spilling the beans. Instead, they are so closed-mouthed, they don’t even tell their family members. Killing is cool for them, as long as they get to keep their meager paychecks. This is just one example – far worse are the ending plotlines, which have our heroes assuming that top-notch special forces personnel wouldn’t search them for weapons even after they’ve shot people (lucky for them, the special forces personnel complied), that hired thugs would hang out and watch their boss go mono-a-mono with the hero vice wasting our hero, and that the boss himself, up in the comfort of his office, would be able to make it to the hero far quicker than any of his hundred thugs who’s job it is to enforce the peace.

     

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    Product Placement Gone Wild: It’s kind of refreshing to know that in the future, all dehumanized clones have to wear Puma shoes and clothing, drink Aquafina, serve Ben & Jerry’s Ice cream to kids, model for Calvin Kline on billboards, play Xbox, seek out MSN Search as a phone book, conduct their slave work on Apple computers, steal American Express credit cards, snag rides on Mac Trucks, wear Monza watches, and look longingly at Michelob Light beers. And of course, EVERYONE will be driving either Cadillacs or Dodge Magnums in the future. The Bond movies, where you expect significant product placement, don’t hold a candle to the monstrosity that is The Island. Not only do we get an obscene number of product placements, the on-camera product “lingering” that Mr. Bay engages in is almost criminal. I felt like I should have gotten a discounted ticket due to the myriad of embedded commercials. It’s rather amazing if you think of it – that almost 70 years into the future, all these companies will still be using the same logos they use today. I must say though the product placements are very memorable – they make be both remember the product and more importantly, they instill in me the STRONG desire to never buy these products again, as I now associate these brands as contributors to fucking up my movie watching experience.

     

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    The Visuals: While I’ve bashed the Island’s plot, Michael Bay certainly deserves a lot of credit for delivering some pretty cool cyberpunk visuals. The clone development labs look pretty darn cool. Additionally, Michael Bay continually composes shots displaying wonderful color panoramas. We get gorgeous yellows and blues in a variety of textures and settings. In scene after scene, it becomes clear that while Bay isn’t too concerned about the dialogue or narrative sequences, he’s intimately involved in the look. In some cases though, the visuals, while impressive, make absolutely no sense – the worst example being the weird eye-nanobots that are needed to take pictures of the brain activity. That its necessary to have metal insects entering the eye in order to take a brainscan 70 years into the future strains credibility far past the point of reason – even worse, the brainscan cannot be processed until 48 hours!

     

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    The Action Sequences: Michael Bay is known primarily for his outrageous and visually impressive action sequences. He does not disappoint in the Island as the action is consistently top notch. We get awesome explosions, incredible chase scenes and lots of gun fire and fight sequences, all with wonderful camera angles and high quality positional surround sound. If there’s one reason to definitely not miss the Island, it’s the action sequences. Michael Bay may not be a great film maker, but he and his crew are genius at constructing creative, eye-poppingly tense action.

     

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    The Bottom Line: If there was one change I would make to the story, I would have suggested they had done away with the illegal nature of cloning (the second change would be to eliminate the magical memory transferral that happens between clones and sponsors). The Island would have worked far better if it portrayed a world were society as a whole had decided that cloned people were property. Instead, the Island practically ignores this question. But while I have a hard time suspending disbelief for the plot the Island provides us, I probably would have given it six stars, similar to a number of other Hollywood movies high quality visuals and significant plot issues. Unfortunately, the obscenely over-the-top product placement deserves at least the loss of one star. Not only are there over a dozen companies, the “linger” factor makes it clear that you’ve just paid to watch a commercial. In the end, this is simply asinine and reflects poorly on the studio (Dreamworks), the film maker (Michael Bay), and the products themselves (too numerous to mention). I would conservatively guess that the product placement easily cost the Island many tens of millions in lost revenue. The Island cost 126 million to make but only brought in 35 million, large part because virtually all reviews discussed the overbearing product placements. Word of mouth from viewers merely confirmed that if you pay to watch this in the theatre, you will be paying for commercials.

     

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    This post has been filed under Security-Surveillance State, Memory Modification, 5 Star Rated Movies, Awesome Cyberpunk Visuals, Cyberpunk movies from 2000 - current by SFAM.
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